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Multi generational rpg

Discussion in 'Codex Workshop' started by Milo, Oct 8, 2019.

  1. Milo Critical Forge Developer

    Milo
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    Hello,

    So, I’ve had an idea bouncing around for a while for a multi generational RPG. You play a character, have a kid, play the kid, who later has a kid, and so on. You’d basically have two levels of progression: short term character progression and long term lineage progression. Things like your estate, taught skill sets, etc.

    I’ve been working on the basic premise for a while as a sort of side project to teach my daughter game development. Starting to consider whether I should make it something commercial. Is there much interest for a game like this? Anyone know any other games that would be similar to this?
     
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  2. barghwata Learned

    barghwata
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    Crusader Kings 2?? can't think of anything else.
     
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  3. asterix Educated

    asterix
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    Scroll of Taiwu.
     
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  4. Wunderbar Arcane

    Wunderbar
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    rogue legacy
     
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  5. barghwata Learned

    barghwata
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    The guild 2 renaissance does exactly this, if you can consider it an RPG.
     
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  6. Rahdulan Arcane Patron

    Rahdulan
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    What you're really looking for is Oreshika: Tainted Bloodlines, but it's a JRPG.
     
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  7. Milo Critical Forge Developer

    Milo
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    Oreshika is similar, yeah, though still quite different. I’ll check it out though as likely can learn a lot from it :)

    The others aren’t quite what I was referring to :)
     
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  8. v1rus Arcane

    v1rus
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    Theres that one weird Fire Emblem game that does it; whole lotta jrpgs too i think
     
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  9. Wyatt_Derp Scholar

    Wyatt_Derp
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    Medieval Dynasty is supposed to come out next year. It looks like a cross between Banished and Crusader Kings. You build a small village - into a kingdom, and also build a family dynasty and establish bloodlines to ensure rule through the middle ages. It sounds more like a building sim, but it's listed on Steam in the RPG section, so who knows.
     
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  10. Funposter Savant

    Funposter
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    you're describing The Sims

    edit: Alternatively, Fire Emblem: Awakening.
     
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  11. GentlemanCthulhu Scholar

    GentlemanCthulhu
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    Agarest: Generations of war
     
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  12. Ysaye Learned

    Ysaye
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    For older jrpgs that did this, Fire Emblem 4 (2 generations with some inbetweeners) and Phantasy Star 3 (3 generations)
     
    Last edited: Oct 8, 2019
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  13. Haba Harbinger of Decline Patron

    Haba
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    Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    One of my forever-unfinished game projects is like this.

    Basically you control a pioneer of sorts who can later marry one of the eligible ladies from the nearby village. The big twist here being that depending on who you choose, you may or may not get children who will eventually be added to your party for the end game. I.e. one of them is physically frail and sickly, but carries the bloodline of witches etc.

    I wasn't designed generational per se, more about a single full generation and the game ending on your character's deathbed as you pass the mantle on to your children. Your choices and the choice of who you marry affecting the end scenario greatly.

    So yeah, the concept is interesting hand does have potential. The biggest challenge I see is that each generation needs to be kind of short-lived for the whole thing to be interesting. But it is hard balance.

    I guess you could take a super detached approach with minimal story, treating the extra children as bonus lives. Or what about having multiple wives and then deciding on the best cross-breeding experiment as the successor (who has the fight all of his siblings now, thx dad!)
     
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  14. Garbage Educated

    Garbage
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    The one with three generations is Phantasy Star 3. 4 is the one with best girl Rika.
     
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  15. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    I think Double Fine's Massive Chalice did this.

    Also, the upcoming The Iron Oath is supposed to have playthroughs taking place over hundreds of years with characters who age and retire, but I don't know if they have children.
     
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  16. laclongquan Arcane

    laclongquan
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    Massive Chalice!

    That generation thingy is interesting which is why I chose to test it.

    It has a very basic problem that I cant install it in the first place. I dont even remember now what it was, just that it's very basic.

    Recommend OP to play Massive Chalice to see if your idea the same.

    There was a series of games in Playstation1 with same idea I think. Something Saga games.
     
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  17. BrotherFrank Nouveau Riche Patron

    BrotherFrank
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    A few games have this gimmick, the one that came to me was a ps1 jrpg, likely the one laclojgquan is referring to. It was one of those games that I never played but seemed fun to read about in gaming magazines, I remember it having really nice hand drawn looking visuals and that the plot changed according to who you married and what kid you ended up spawning but little else. A quick google check suggests it might have been saga frontier 2 going by the visuals?
     
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  18. YldriE Learned

    YldriE
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    My first thought.

    Outward also has a permadeath mode that allows you to transfer some progress to your next character, but it's not a central mechanic.
     
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  19. Efe Arbiter

    Efe
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    agarest is based on this..
    there was also one indie top-down game where every action takes a year and you build town, go on adventure etc.. i cant remember the name tho
     
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  20. Obsequious Approbation Arbiter

    Obsequious Approbation
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  21. Garbage Educated

    Garbage
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    Nah they'll only get early access, it'll be their grandkids that get the full release.
     
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  22. Falksi Arcane

    Falksi
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    And here they are...........



    Show Spoiler
    [​IMG]


    Great idea, not a bad game with lots of good elements but ultimately dragged down by empty areas & an encounter level which is way too high.

    I'd love to see something similar done again. Flesh the story & RPG aspects out a bit more, improve the combat, and you've got a winner.
     
    Last edited: Oct 8, 2019
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  23. Harry Easter Savant

    Harry Easter
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    Dragon Valor and Phantasy Star... III, I believe. It's less mechanics and more "choose your path and then continue the stories on their path." But the kind of storytelling really differs in Dragon Valor's case.
     
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  24. Sranchammer Arcane

    Sranchammer
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    Lost In Space meets The Sims would be very interesting.

    No, Rimworld doesn't count.
     
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  25. Lurker47 Learned

    Lurker47
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    Imagine if Faulkner wrote an RPG. :D
     
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