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Rage 2 from Just Cause devs

agentorange

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Game looks far too easy. A lot of these modern ability based FPS games (Dishonored comes to mind) have a problem of giving the player far too many powers that the enemy do not have and are unable to to counter effectively. A lot of them seem to think that simply throwing waves of enemies at you is effective but it's a totally banal experience to be cutting through one forgettable pile of enemies after another.
 

HoboForEternity

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Steve gets a Kidney but I don't even get a tag.
Game looks far too easy. A lot of these modern ability based FPS games (Dishonored comes to mind) have a problem of giving the player far too many powers that the enemy do not have and are unable to to counter effectively. A lot of them seem to think that simply throwing waves of enemies at you is effective but it's a totally banal experience to be cutting through one forgettable pile of enemies after another.
maybe the demo was the easiest difficulty to cater to the average game journo's ability to play videogames.
 

Modron

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Yeah it looked like the character didn't even have health in the preview clips and the enemies never seemed to hit them. My guess is on god mode so game journos don't have a bad time since they are notoriously bad at vidya.
 

Baron Dupek

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I'm baffled how nonaggressive these mutants and raiders are. People constantly shit on RAGE1 but iirc they got that part right.
Colorful wasteland post apo is one thing, colorful post apo where everything hesitate to attack you is another.
 

PulsatingBrain

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Codex 2016 - The Age of Grimoire Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. My team has the sexiest and deadliest waifus you can recruit. Pathfinder: Wrath
I'm baffled how nonaggressive these mutants and raiders are. People constantly shit on RAGE1 but iirc they got that part right.
Colorful wasteland post apo is one thing, colorful post apo where everything hesitate to attack you is another.

I'm holding my judgement on that until I see a more standard slice of gameplay. This may well be super casual mode. Or just super staged gameplay to make the player chartacter look like an unstoppable death machine. Or both
 

Baron Dupek

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I'm baffled how nonaggressive these mutants and raiders are. People constantly shit on RAGE1 but iirc they got that part right.
Colorful wasteland post apo is one thing, colorful post apo where everything hesitate to attack you is another.

I'm holding my judgement on that until I see a more standard slice of gameplay. This may well be super casual mode. Or just super staged gameplay to make the player chartacter look like an unstoppable death machine. Or both
Do you remember any action game where higher difficulty setting = more aggresive enemies? Beside Unreal Tournament games - don't know any at this moment.
Higher difficulty in the last decade means scarcer ammo and resources to fight more bullet sponge enemies.
 

PulsatingBrain

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Do you remember any action game where higher difficulty setting = more aggresive enemies?

Off the top of my head, no, not really. Although I replayed Dead Space recently on impossible and I felt significantly more overwhelmed on a consistant basis. I'm not defending RAGE 2 even, but I'm saying I wouldn't be shocked to see the devs pushing a power fantasy narrative in early release footage, that's maybe not as much of a cakewalk as it looks. We just don't really know yet.
 

Zenith

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higher difficulty setting = more aggresive enemies?
Killing Floor 2 on higher difficulties has enemies that are more numerous, more varied, faster and more aggressive, use special attacks more frequently and have more of them. Tough enemies regularly spawn in "squads", making them harder to pick off one by one.
Serious Sam games slightly increase enemy speed on hard modes, which matters immensely in those games.
 

Ivan

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200.webp
 

Astral Rag

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bethesda launcher

:lol:

R2_DE_EN_In-Body_960x540.jpg



Progress Booster
That's always a telltale sign that you have a well-designed grind-free AAAA masterpiece incoming. Not to mention the overpowered items, exclusive cheat codes etc.

And to think I was already enraged when I found out I couldn't start some mission in Rage 1 because it was part of some pre-order DLC.
 
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