Dexter
Arcane
- Joined
- Mar 31, 2011
- Messages
- 15,655
It really shows that the PC version wasn't a priority (to say the least), but honestly after fixing the worst of the "low resolution texture" stuff and the horrible PopIn every time when turning around to only happen once on Level load it has been rather impressive so far. I kind of like the variety in the landscape a lot and especially the Megatexture art assets and the character models at large have been remarkable so far: http://steamcommunity.com/id/Dexter111/screenshots/?appid=9200&sort=newestfirstFor a game made by a supposed technical genius it has an amazing amount of technical flaws. When the forums where filled with raging customers who couldn't run the game there never was any dev response, while Carmack himself was twittering about his newfound love for do-it-yourself rockets. After all this time the game is still a mess on a shitload of setups. Guess Carmack really did not give a shit.
Also see: http://deadendthrills.com/gallery/?gid=59