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Codex Interview RPG Codex Interview: Chris Avellone on Pillars Cut Content, Game Development Hierarchies and More

Discussion in 'RPG News & Content' started by Infinitron, Apr 30, 2018.

  1. Israfael Arcane

    Israfael
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    At the times of the "Brother-None-gate" I thought Obsidian was different to Fargo and friends, it seems not so much... My eternal appreciation to Chris, I hope you persevere, shame it ended this way.
     
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  2. Maculo Prophet

    Maculo
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    I may not get an answer to all my questions (i.e., Sawyer), but this thread did shed some light on the matter.

    For what little it is worth, thanks Chris Avellone. I hope Ghost Story Games proves to be a good fit.

    Now, I need to reinstall PST.
     
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  3. Chris Avellone Arcane Developer

    Chris Avellone
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    I have no idea, but based on Obsidian's track record, I wouldn't buy any game from them until the first expansion/DLC came out.

    Not trying to be a dick, but it's true - they don't have a great track record of launching a title. I prefer to give it a few months (which also lets me hear how good the story is).
     
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  4. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    They are according to Chris :shittydog:
     
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  5. Phanax Novice Patron

    Phanax
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    So, got any more juicy gossip to share? Clearly you're not worried about burning bridges so let it all out. It's therapeutic!
     
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  6. aratuk Arbiter

    aratuk
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    Yes!! I think you + Ken Levine could do something very cool, even if (heresy!) it might not be an RPG…

    One thing about the saga in this thread that I don't understand is how the other owners at Obsidian managed not to buy you out of your share(s) when you left, or do they still owe you?
     
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  7. SausageInYourFace Codexian Sausage Patron

    SausageInYourFace
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    Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    To be fair, thats true for virtually every RPGs these days. Better wait a few months, in fact, wait a few years until the special extented directors cut complete edition comes out.
     
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  8. Jasede Prestigious Gentleman Arcane

    Jasede
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    Sorry, I had deleted the post. But yes, #1 Dad.
     
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  9. Chris Avellone Arcane Developer

    Chris Avellone
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    I concur with this.
     
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  10. Maculo Prophet

    Maculo
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    Lol, I deleted my post as well, it looked awkward without context.
     
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  11. Phanax Novice Patron

    Phanax
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    Or indeed, a restoration mod. *cough* *cough*
     
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  12. 2house2fly Erudite

    2house2fly
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    I had been under the impression he wasn't involved in God Of War 2, which I liked a lot more, and thought "good riddance" but then I looked it up recently and turns out he was involved after all. So, good not riddance
     
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  13. Vaarna_Aarne Notorious Internet Vandal Patron

    Vaarna_Aarne
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    MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
    Man, reading about the NDA/non-compete screwjob makes my blood boil. Even trying that sort of thing should be illegal. Reminds me of why my grandfather used to say that one of the two things communists got right was hanging all the lawyers.

    Chris Avellone related to your wonderful Tony Jay anecdote, and the well-known saga of Ron Perlman's quest for your blood, when South Park was being worked on did Matt and Trey ever drop by Obsidian?

    Human sacrifice! Mass hysteria!

    It gives a man hope against hope for Freedom Force 3.
     
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  14. grotsnik Prestigious Gentleman Arcane

    grotsnik
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    Only at the Codex do you feel like you’re following a Mad Max chase sequence when you’re reading a 50-page thread. Batshit and extraordinary.

    Honestly really glad to hear you’re happier now, Chris - looking forward to seeing what comes next.
     
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  15. Bohrain Savant Patron

    Bohrain
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    Chris, in terms of narrative presentation what kind of features a game should have to get the most of it in your opinion?
    By this I mean stuff like is first or third person exploration inherently better compared to isometric view in terms of playing around with environmental storytelling? And do voice acting and cutscenes accomplish enough given how much resources they take?
     
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  16. J_C One Bit Studio Patron Developer

    J_C
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    Project: Eternity Wasteland 2 Shadorwun: Hong Kong
    Of all the things Chris said in this thread, this hit me the hardest. That is pretty damning shit. Lucky for me, I won't have time to play Pillars 2 for a while, so I can follow your advice and play it after a few DLCs.
     
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  17. Mebrilia Scholar

    Mebrilia
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    Chris what is your favourite character on Planescape Torment?
     
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  18. Chris Avellone Arcane Developer

    Chris Avellone
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    Again, not trying to be a dick, but it is for the best.

    We found with PoE1 that the patches, later updates, and expansions fixed a lot of problems people had with the initial release.

    If the story also comes back as a plus (which shouldn't be affected by this), am happy to give it a shot.
     
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  19. VentilatorOfDoom RPG Codex Staff

    VentilatorOfDoom
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    Can only be Dak'kon.
     
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  20. Phanax Novice Patron

    Phanax
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    Have you had those shots you promised to do with Infinitron yet?
     
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  21. Kem0sabe Arcane

    Kem0sabe
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    Chris Avellone thanks for the honest opinion.

    During your time there (at Obsidian) do you feel that the trend of releasing unfinished games was endorsed internally with a "release now and patch later" approach to development or was it simply down to circumstances of working with tight publisher and budgetary deadlines? I ask this because the "buggy obsidian classic" has become an accepted part of gaming culture and obsidian seems to have a track record to back that meme up.
     
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  22. Chris Avellone Arcane Developer

    Chris Avellone
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    I liked them all, but after working with Beamdog on potential sequels, I did find myself gravitating toward Xachariah again and again.

    Fall-From-Grace is always an easy win, however. She's the nicest, kindest succubus in the multiverse.
     
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  23. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Hah! We picked up some hints about that, as you may have noticed: http://www.rpgcodex.net/article.php?id=10784

    Care to tell us more this project?
     
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  24. conan_edw Learned

    conan_edw
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    So, can we get that answer :desu:
     
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  25. Infinitron I post news Patron

    Infinitron
    Joined:
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
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