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RPG Codex Interview: Chris Avellone on Pillars Cut Content, Game Development Hierarchies and More

Carnarium

Novice
Joined
Nov 23, 2016
Messages
17
Hey Chris, ever hang around with David Jaffe? You seem like a his kind of fellow for some reason.
 

VentilatorOfDoom

Administrator
Staff Member
Joined
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Messages
8,603
Location
Deutschland
Suddenly not being able to use your account on a public forum where anybody can have an account, whether he works at Obsidian or not - even YOU, dear reader, can have an account there - while being told that it's just as impossible to delete that account as it is to allow you to post with it, definitely sounds like "normal corporate policy".
 

Maculo

Arcane
Patron
Joined
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Messages
2,593
Strap Yourselves In Pathfinder: Wrath
Dude stop posting that fucking picture.

eb57b70b70.png
My god man, how many do you have?
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,214
Location
Azores Islands
Chris Avellone Do you mind sharing your outlook on how well do you think Deadfire will turn out? Taking into consideration your knowledge of the team working on it and what you think they learned from how PoE ended up.
 

2house2fly

Magister
Joined
Apr 10, 2013
Messages
1,877
I'm shit at googling or there is still only one article (TechRaptor) about this situation in the whole English-speaking section of the internet? I'm particularly surprised because even in my country, where people don't care all that much about gaming industry dramas, at least three major gaming sites reported this (#1 #2 #3), I also remember stumbling upon a few articles in German.

I always had the impression that western media absolutely LOVES when shit hits the fan, but it seems that in this case everyone decided to play an ostrich and bury their heads in the sand for some reason. The only possible explanation I can think of is that they all afraid of possible retaliation from Obsidian, but come on, Obsidian is Obsidian, not Ubisoft or Activision, they don't have a lot of weight in the global scheme of things.
Maybe them not having a lot of weight is why. Not enough people care about Obsidian for it to be much of a story m
 
Developer
Joined
Jan 30, 2005
Messages
460
Location
Moblin Villige
Hey Chris, Now that you have burned all of your bridges isn't time to finish Arcanum

It is true, I will never get work again. What will I do? (I resisted adding a dramatic gasp to this, but I might do so in an edit.)

Unrelated (kidding but serious), I am happy to say I've been employed as a writer for Ghost Story Games (formerly Irrational) ever since my departure from Obsidian, and Ghost Story is great and their lore is amazing. Plus, their designers are smart (yes, Drew, I mean you) and I like what Ken Levine brings to characters very, very much.

I will expound later, after I desperately try and sift through my meager options, which don't include 10+ other companies doing exciting narrative shit - and not all of them in the States, thank god, because... well, U.S. games have a very safe feel to them.

The short of it is that none of the dozens of companies who reached out to me has ever cared overmuch about Obsidian and any troubles, because, well, it's Obsidian - most companies have bigger concerns to worry about.

Obsidian can keep doing whatever it is they do best. I wasn't sure what that was before my departure. I'm still not sure, beyond "I think it's a BG thing"... but there's often no mention of BioWare and their design principles when this is said. I will say Black Isle (Studios) would never have survived without what BioWare licensed to them (the Infinity Engine).

My take? I wish the developers well, but upper management? Get your shit together because the future is uncertain if you can't even develop and rely on your own tech.
 
Joined
Jan 18, 2018
Messages
1,301
Grab the Codex by the pussy
A couple of thoughts from an old time Obsidian/BIS fanboy (or rather MCA fanboy I guess), I'm sure they've all been made by now but I feel like I have to put it here:

How fucked in the head do you have to be to mismanage your company to the degree that you drive away talent like MCA?

giphy.gif


How can you not in 10+ years figure out a way to put that talent to good use instead of side lining it? And on top of all that, how in the actual fuck do you manage to get into a situation where you have to blackmail your most talented team member to try to make him stay? Jesus christ.

Chris has always struck me as an honest fellow and a decent person, going out of his way to try NOT to put shade on people and companies in the games industry unless warranted. I'll take his word for the sorry state of OBS management. I acknowledge that what Davis posted is probably true as well, but that does in no way excuse Feargus and the rests treatment of MCA.
It's a little hard to notice his talent if that's the thing that created problems to begin with. You can also be certain that they never dreamed that he would speak about any of it in public. They thought that they would do anything they wanted behind doors, while using his name in the process, and still get away with it.
 
Developer
Joined
Jan 30, 2005
Messages
460
Location
Moblin Villige
Chris Avellone This is kind of off topic but what is the scope of your contribution on Pathfinder: Kingmaker? Are you the lead writer or just helping with some bits and pieces?

I am not the lead writer, I report to the very professional Alexander Komzolov, who has the narrative well in hand.

I'm happy to give you breakdowns of how much I've written/rescripted for the game once I get confirmation on some points.
 

Zed

Codex Staff
Patron
Staff Member
Joined
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Messages
17,068
Codex USB, 2014
My take? I wish the developers well, but upper management? Get your shit together because the future is uncertain if you can't even develop and rely on your own tech.
Unity is bullcrap but they seem to have shaped into a pretty decent thing with PoE2? It's not wholly self-proprietary of course but it's not like they run a risk of losing the platform because some publisher is feeling grumpy.
 
Joined
Jan 18, 2018
Messages
1,301
Grab the Codex by the pussy
Suddenly not being able to use your account on a public forum where anybody can have an account, whether he works at Obsidian or not - even YOU, dear reader, can have an account there - while being told that it's just as impossible to delete that account as it is to allow you to post with it, definitely sounds like "normal corporate policy".
But you need to hear the other side of the story. I'm sure they have a perfectly good explanation about that too, right? Let's not jump to conclusions. Maybe Avellone's IP adress was the problem. Let's be reasonable about this. LOL
 
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2house2fly

Magister
Joined
Apr 10, 2013
Messages
1,877
Actually, I might compile the statements myself and publish them on steam or reddit, whichever one I feel more comfortable with. Unless someone beats me to it, this is of course assuming Chris is okay with it.
He hasn't objected to multiple people trying to get in touch with the big gaming sites about this, so you can probably knock yourself out
 

SausageInYourFace

Codexian Sausage
Patron
Joined
Dec 28, 2013
Messages
3,858
Location
In your face
Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. My team has the sexiest and deadliest waifus you can recruit. Pathfinder: Wrath
Could you maybe tell us a bit what you'd percieve as the main difference between working for Obsidian, inXile and Larian? In terms of organisation and work practice but also general corporate culture?
 
Joined
Apr 3, 2013
Messages
2,071
Location
Siberia
I will expound later, after I desperately try and sift through my meager options, which don't include 10+ other companies doing exciting narrative shit - and not all of them in the States, thank god, because... well, U.S. games have a very safe feel to them.

Speaking of which, how did the whole Pathfinder thing came to be? And how different it is to work with folks/studios from other countries?
 

Israfael

Arcane
Joined
Sep 21, 2012
Messages
3,786
At the times of the "Brother-None-gate" I thought Obsidian was different to Fargo and friends, it seems not so much... My eternal appreciation to Chris, I hope you persevere, shame it ended this way.
 

Maculo

Arcane
Patron
Joined
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Messages
2,593
Strap Yourselves In Pathfinder: Wrath
I may not get an answer to all my questions (i.e., Sawyer), but this thread did shed some light on the matter.

For what little it is worth, thanks Chris Avellone. I hope Ghost Story Games proves to be a good fit.

Now, I need to reinstall PST.
 
Developer
Joined
Jan 30, 2005
Messages
460
Location
Moblin Villige
Chris Avellone Do you mind sharing your outlook on how well do you think Deadfire will turn out? Taking into consideration your knowledge of the team working on it and what you think they learned from how PoE ended up.

I have no idea, but based on Obsidian's track record, I wouldn't buy any game from them until the first expansion/DLC came out.

Not trying to be a dick, but it's true - they don't have a great track record of launching a title. I prefer to give it a few months (which also lets me hear how good the story is).
 

Phanax

Novice
Patron
Joined
Apr 17, 2018
Messages
62
So, got any more juicy gossip to share? Clearly you're not worried about burning bridges so let it all out. It's therapeutic!
 

aratuk

Cipher
Joined
Dec 13, 2013
Messages
466
Unrelated (kidding but serious), I am happy to say I've been employed as a writer for Ghost Story Games (formerly Irrational) ever since my departure from Obsidian, and Ghost Story is great and their lore is amazing. Plus, their designers are smart (yes, Drew, I mean you) and I like what Ken Levine brings to characters very, very much.

Yes!! I think you + Ken Levine could do something very cool, even if (heresy!) it might not be an RPG…

One thing about the saga in this thread that I don't understand is how the other owners at Obsidian managed not to buy you out of your share(s) when you left, or do they still owe you?
 

Phanax

Novice
Patron
Joined
Apr 17, 2018
Messages
62
they don't have a great track record of launching a title. I prefer to give it a few months

To be fair, thats true for virtually every RPGs these days. Better wait a few months, in fact, wait a few years until the special extented directors cut complete edition comes out.
Or indeed, a restoration mod. *cough* *cough*
 

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