Only for EuroPower Metal Bands.That's so cool with Genchiro head!
BTW: Wouldn't "The Children of Rejuvenating Water" be a great name for a killer metal song?
Yep. Sekiro and Nioh have the best third person combat ever conceived. Sekiro's in particular feels so fucking good it's like a drug when you're in a sword dance with a boss and enter that rhythm.
Before Sekiro, we had Souls games for challenging melee combat which, at the time, was great, but looking back it's really hard to imagine taking them seriously with all the stupid roll spam and just whacking bosses and running away like they're a fucking swinging pinata for 15 minutes.
Before Sekiro, we had Souls games for challenging melee combat which, at the time, was great, but looking back it's really hard to imagine taking them seriously with all the stupid roll spam and just whacking bosses and running away like they're a fucking swinging pinata for 15 minutes.
Ok Sekiro is amazing, easily my GOTY, but let's not get carried away here. DS with its with stamina management and non-humanoid bosses is a completely different gaming experience. It's just wrong to say one is better than the other. I absolutely love the Sekiro combat but in general I wouldn't want most aRPGs to be like this. I do prefer stamina management and much wider enemy variety. IIRC there are two-humanoid bosses in Sekiro and both completely suck balls precisely because the combat is too narrow and can't handle too much variety.
Yep. Sekiro and Nioh have the best third person combat ever conceived. Sekiro's in particular feels so fucking good it's like a drug when you're in a sword dance with a boss and enter that rhythm.
It's hard to recommend since liking/disliking games is so completely subjective but the consensus is Surge 2 is a straight up improvement in level design and combat (there is no parrying in S1). I personally didn't like S1 at all while I love S2. Still, there are people who prefer the first game but I can't fathom why (maybe for the challenge, S1 is p. hardcore while S2 is more forgiving).I didn't even know about existence of "The Surge" games, now I feel like trying it out. Wondering if I should start with first one.
I'm replaying this now and god damn, I forgot how incredible this game is. The combat is basically my idea of a perfect sword fighting game. Before Sekiro, the only other games that came close were mount and blade, metal gear revengeance, and those old star wars jedi academy games.. but this is so many leagues ahead of even those it's insane.
I seriously can't believe that no other game has figured out how to create intense sword combat focused on standing right in your opponent's face and having a back and fourth parry slugfest. Fighting sword bosses in particular in this game is probably one of the best gaming experiences I've ever had.
Btw while we're at this topic, I'm now playing Surge 2 and this game is a fantastic compromise for those who prefer parrying to the Souls-esque roll spam but also like stamina management and a wider enemy and weapon variety.
You can slide-jump Nioh style and you have i-frames doing it but the stamina cost is kindda high so you can't just spam the dodge button like a retard, like you can in DS3. It's mostly an "oh shit" button. Most bosses are very difficult, or even straight-up impossible, to beat without parrying, which is great because parrying in Surge 2 is directional - you hold block and then you flip your right stick in the direction of the coming attack. It's by far the most fun and satisfying parry system I've ever played. The entire game is basically worth it just because of this.
Matching real life would involve using a load more polearms, bows and latter periods, guns. Swords were mostly sidearms in those time periods.I used to practice kendo and European fencing so I don’t think I had any expectations that a video game could match real life.
Matching real life would involve using a load more polearms, bows and latter periods, guns. Swords were mostly sidearms in those time periods.I used to practice kendo and European fencing so I don’t think I had any expectations that a video game could match real life.
Interestingly, while the protagonist is stuck to using his toothpick, there are many bosses wielding polearms and when Isshin gets serious he too wields a polearm.
Katanas were good for cutting unarmored peasants though.