Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Space Engine: Space Porn Is Real

Discussion in 'Space Games' started by Whisky, May 12, 2012.

  1. Whisky The Solution

    Whisky
    Joined:
    Feb 22, 2012
    Messages:
    8,555
    Location:
    Banjoville, British Columbia
    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera
    Anyone else play this once in awhile?

    It's a space simulation game that allows you to explore the Virgo Supercluster and nearly every celestial body within it. There are also lots of procedurally generated planets and such to fill in the undiscovered gaps.

    It's not much of a game, but it is very relaxing and nice to look at. You can land on any planet you see and they usually all look pretty nice despite there being trillions of objects in the game.

    [​IMG]

    [​IMG]

    [​IMG]

    It can be downloaded here

    In order to get planets to load properly, you have to set LOD to 0, otherwise it will crash a lot. With the right graphics settings it will only crash occasionally.

    Otherwise, it's a very relaxing thing to play especially with some nice music playing. Or, if you're hardcore, you can play this while playing it. Be warned, I've heard some people get nervous or even scared while playing Space Engine because of the sheer scope of it, especially if they head out so far away from the supercluster that they can't see any stars, or if they suddenly run into a black hole.
     
    • Brofist Brofist x 3
    • Participation Award Participation Award x 1
    ^ Top  
  2. Peter Arcane

    Peter
    Joined:
    Jun 11, 2009
    Messages:
    1,570
    Yeah, I quite enjoy dicking about in Space Engine, but I'm one of those people who find it a bit scary at times. Mostly because it's difficult to get down on a planet's surface to get a good view without clipping through it into a black void. Sounds stupid, I know.
     
    ^ Top  
  3. Whisky The Solution

    Whisky
    Joined:
    Feb 22, 2012
    Messages:
    8,555
    Location:
    Banjoville, British Columbia
    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera
    Not stupid, I get freaked out too sometimes.

    Those black holes man. They're easy to avoid, but when you see them...
     
    ^ Top  
  4. Peter Arcane

    Peter
    Joined:
    Jun 11, 2009
    Messages:
    1,570
    Hmm, maybe saying I find it "a bit" scary was an understatement. Just tried playing it again and shivers went down my spine the moment I looked upward and a planet was covering 75% of my monitor.

    This is one to play in windowed mode and with music on for me.
     
    ^ Top  
  5. sgc_meltdown Arcane

    sgc_meltdown
    Joined:
    May 8, 2003
    Messages:
    6,000

     
    ^ Top  
  6. Whisky The Solution

    Whisky
    Joined:
    Feb 22, 2012
    Messages:
    8,555
    Location:
    Banjoville, British Columbia
    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera
    Never did trust Jupiter:



    But Saturn is far scarier:

     
    • Brofist Brofist x 3
    ^ Top  
  7. Peter Arcane

    Peter
    Joined:
    Jun 11, 2009
    Messages:
    1,570
    :avatard:
     
    ^ Top  
  8. IDtenT Contact me for a good time Patron

    IDtenT
    Joined:
    Jan 21, 2012
    Messages:
    10,458
    Location:
    South Africa
    Divinity: Original Sin
    So any of you still looking at procedurally generated planets?
     
    • it is a mystery it is a mystery x 1
    ^ Top  
  9. Renegen Arcane

    Renegen
    Joined:
    Jun 5, 2011
    Messages:
    4,059
    I am from time to time but really only looking at the solar system. Mars really is beautiful, the best view ever? From Phobos.
     
    ^ Top  
  10. Ulminati Kamelåså! Patron

    Self-Ejected
    Joined:
    Jun 18, 2010
    Messages:
    20,233
    Location:
    DiNMRK
    Ok, saturn is kind of creepy. Haven't touched space engine myself. I prefer my space with Kerbals in it. [​IMG]
     
    ^ Top  
  11. potatojohn Arcane

    potatojohn
    Joined:
    Jan 2, 2012
    Messages:
    2,223
    Does it still crash every five minutes?
     
    ^ Top  
  12. Awor Szurkrarz Arcane In My Safe Space

    Awor Szurkrarz
    Joined:
    Dec 11, 2009
    Messages:
    21,905
    Codex 2012
    Please tell me it's a fake.
     
    ^ Top  
  13. Renegen Arcane

    Renegen
    Joined:
    Jun 5, 2011
    Messages:
    4,059
    It did for me, I went on the forum and found the solution. Never crashed since.
     
    ^ Top  
  14. Burning Bridges Enviado de meu SM-G3502T usando Tapatalk

    Burning Bridges
    Joined:
    Apr 21, 2006
    Messages:
    21,437
    Location:
    Tampon Bay
    I like it but it didn't look so good on my computer. Seems very choosy (read: problematic) with graphic cards :(
     
    ^ Top  
  15. Whisky The Solution

    Whisky
    Joined:
    Feb 22, 2012
    Messages:
    8,555
    Location:
    Banjoville, British Columbia
    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera
    It's real. Naturally, the human ear can't hear it without equipment of course, but it is real.

    Have fun sleeping tonight.

    And yes, it's still quite prone to crashing for me. I've kind of grudgingly accepted this as a fact of life, but I really wish I could just explore without having to worry about losing the location of the cool planet I'm on. On the plus side, I no longer fear black holes as much, I fear crashes.
     
    ^ Top  
  16. Awor Szurkrarz Arcane In My Safe Space

    Awor Szurkrarz
    Joined:
    Dec 11, 2009
    Messages:
    21,905
    Codex 2012
    Was ambient/dark ambient music genre inspired by these recordings?
     
    ^ Top  
  17. MetalCraze Arcane

    MetalCraze
    Joined:
    Jul 3, 2007
    Messages:
    21,104
    Location:
    Urkanistan
    It's fake of course.
    Somebody slapped shitty dork ambient on Jupiter photo.

    Here's the real deal
    http://www.nasa.gov/wav/52858main_20010104-ia-a.wav

    Don't be such an uneducated retard next time please. It's not even sound waves.
     
    • Brofist Brofist x 1
    ^ Top  
  18. Whisky The Solution

    Whisky
    Joined:
    Feb 22, 2012
    Messages:
    8,555
    Location:
    Banjoville, British Columbia
    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera
    • Brofist Brofist x 1
    ^ Top  
  19. Azazel Arbiter

    Azazel
    Joined:
    Dec 4, 2012
    Messages:
    481
    So I downloaded Space Engine last night, and it blew my fucking mind. Much like many other sims in development cough Elite cough, it renders existing star catalogues as physical entities at 1:1 scale and fills in the gaps with procedural generation to create a seamless and effectively endless galaxy. You can also build your own colony ship (with a totally Soviet style) out of components, GalCiv/Kerbal style. That's about it for "gameplay" right now, you basically cruise around and play Pokemon Snap: Celestial Objects Edition

    The engine currently creates stuff like this:




    It's being developed by a single dev in Russia of all places, so pace is slow, but with some shader and texture mods it's pretty damn stunning. While it's basically a tech demo right now, he eventually plans to turn it into the game that Infinity: The Quest for Earth / Noctis V would have been, had the respective developers not turned out to be more cripplingly autistic than Toady.

    The next update, which should drop this summer, adds Oculus support and will make the engine exponentially prettier.

    So yeah, Space Engine:

    [​IMG]
     
    Last edited: Jun 18, 2014
    • Brofist Brofist x 7
    ^ Top  
  20. Burning Bridges Enviado de meu SM-G3502T usando Tapatalk

    Burning Bridges
    Joined:
    Apr 21, 2006
    Messages:
    21,437
    Location:
    Tampon Bay
    did not work on my computer
     
    ^ Top  
  21. Konjad High on potatoes Patron

    Konjad
    Joined:
    Nov 3, 2007
    Messages:
    14,372
    Location:
    Namoluk
    Looks amazing, but since it's more like galaxy generator, not a game, I won't really bother.
     
    • Brofist Brofist x 1
    ^ Top  
  22. Azazel Arbiter

    Azazel
    Joined:
    Dec 4, 2012
    Messages:
    481
    Yeah, the game elements are at least a year away at this point. It's oddly fun to experience the true vastness of of the universe without being shackled to actual gameplay at this moment, though.
     
    ^ Top  
  23. Trash Pointing and laughing.

    Trash
    Joined:
    Dec 12, 2002
    Messages:
    29,663
    Location:
    About 8 meters beneath sea level.
    Reminds me of Pioneer. Another amazing looking space sim that hasn't yet actually become a game yet.
     
    • Brofist Brofist x 1
    ^ Top  
  24. Alchemist Arcane

    Alchemist
    Joined:
    Jun 3, 2013
    Messages:
    1,420
    This looks incredible and like a dream game I've always wanted. Downloading tonight to give it a spin. Even without gameplay I'm sure I'll spend countless hours exploring the universe.

    Thanks for posting about it!
     
    • Brofist Brofist x 1
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)