zntznt
Novice
- Joined
- Jul 11, 2019
- Messages
- 2
In a lot of ways downtime for me is a half of the game, since I really enjoy well crafted fictional worlds. A character isn't just a killing machine, it exists in a world and IMO a game should allow you to explore how the character is and can be an individual beyond just doing fetching and fulfilling the prophecy of the chosen one. Whatever mechanical depth a game has in terms of combat, I highly appreciate that there is also depth in the options available to find out more about the world. The "main questline" should in my opinion keep things fairly simple in terms of exposition. That makes finding out more about the world through optional tasks much more rewarding to those who actually want to bother with such things.