ultra loser
Scholar
- Joined
- Nov 24, 2018
- Messages
- 128
It had a cool character creator but respawning enemies make it unplayable unless you like wasting time
The 101 cRPG list is a disgrace, and should be thrown into the memory hole as soon as possible.
This is our true list:
RPG Codex Top 70 PC RPGs (Now with User Reviews!)
and here's what Risen's last boss fight looks like lol
Yeah,PB had never done a good final boss in their games.Risen is a good game, but its final boss is garbage.
Clearly you haven't played the game and just post some youtube garbage without knowing lol. This comparison is so retarded that no self respecting RPG fan can take seriously.
I haven't played Risen but that final boss fight looks awful. I don't know why the guy doesn't get in 2 or 3 hits between the bosses attacks. Seems to have enough time to. Those action mechanics look like a joke compared to Dragon's Dogma. In Dragon's Dogma you could climb onto his body and start beating his head in with a dagger or sword.
I don't get it man, i mean you said Risen was your favorite ARPG right well... here's how a regular boss fight looks like in dragon's dogma
Ok, this legit looks fucking epic, maybe i should give this game a try
Well a lot of people said Risen's first act was really good then it turns to shit real fast, so I never bothered with it.I haven't played Risen but that final boss fight looks awful. I don't know why the guy doesn't get in 2 or 3 hits between the bosses attacks. Seems to have enough time to. Those action mechanics look like a joke compared to Dragon's Dogma. In Dragon's Dogma you could climb onto his body and start beating his head in with a dagger or sword.
Risen is infamous for its terrible boss battle; although the ENTIRE remainder of the game is completely different and of much higher quality. The game has flaws, sure, but you're losing out by not playing it, expecially if you played and liked the Gothics.
None of this is true by the way. Monster design is one of the things they do well. There just isn't enough variety except in the expansion. The pawn inclination system can be a bit annoying but there are guides to deal with it or even a mod that allows you to control it completely. You don't have to grind for levels at all and beating endgame enemies is not so difficult that you need to grind for levels. The only thing that is difficult and a bit grindy is getting the best weapon for your vocation through a lvl 3 cursed weapon, which doesn't take long imo. Level 2 is even easier and only does slightly less damage. Or something I've never done is get the best lvl 3 cursed armor which is a waste of time imo. Now that would be grindy, but you don't need the best armor for defense and you don't really need the best weapon to kill enemies. It just takes a little bit longer to kill the bosses in the expansion. Going through it naturally you're going to level up a ton anyways.Monster design, pawn system and especially balancing and AI have a lot of issues and really drag down the game, it's also pretty grindy and beating engame enemies requires you to overcome some seriously bloated numbers.
And not a single one of DMC games (can't speak about DMC5) was as tightly and well designed as the first one, all of them were flawed and lacking in something
what do you mean by that?Monster design, pawn system and especially balancing and AI have a lot of issues and really drag down the game