RPS
"‘Roguelike’ is such a funny term. It had a very specific meaning once, directly referencing the game Rogue. Now the baseline of lower-case-r ‘roguelike’ is perhaps games which have procedurally-generated levels and minimal exposition, but the term will also sometimes imply any combination of permadeath, dungeon crawling, persistent unlocks, high difficulty, and… you know, I’m not even sure."