I thought we were over with this whole Avowed has ZERO interactivity stuff already.
It’s interactivity comes from interacting with environment, be it parkouring, using spells/abilities to get to a specific place or breaking objects. Sure it has almost none NPC reactions, and one can argue that $70 game should have them, but that’s the problem with a lot of games then, not only with Avowed. Sure compare the game with Skyrim if you want, but don’t forget to mention all the things and neat details, gameplay mechanics and systems that Avowed have and Skyrim doesn’t.
“Look Avowed doesn’t have arrow physics, Skyrim has it”
Cool, but can you dual wield pistols in Skyrim?
“See, then I hit table with my sword the spoons and plates all fly in different directions”
Great, but can you break some wooden boxes and ceramic pots?
“Notice how I can hit any NPCs in Skyrim?(half of them immortal, but who cares)”
Amazing, but can you climb inside a building through a back wall or a roof?
“Etc”
etc
And even then such comparisons will be retarded.
Does it mean that the Avowed is a great game? Ofc, not. It’s story sucks, companions are obnoxious fags you can’t get rid off, exploration is halted via equipment requirements, you can’t sequence break most of the quest, dialogues are boring. These are all valid criticisms, hell even saying that the game was made by wokesidian lesbofags is more substantial than comparing it with Oblivion