Avowed, the latest roleplaying game by Obsidian Entertainment and the first they published under Xbox Game Studios, has been officially out for three days. The first real data on player concurrency will come in this weekend, as the game will presumably reach a new peak on Steam, but in the meantime, Bloomberg has shared a tidbit as part of their interview with Game Director Carrie Patel: Obsidian is happy with sales so far.
In the conversation with Bloomberg, Patel went over the reboot that happened in 2021, when she took over from the prior director.
I feel like I've learned so much over the past four years that I wish I'd known at the start of this process. It's definitely been a job where the highs are really high and the lows are really low. Normally, if you're stepping back and reevaluating your creative direction, putting together a new vertical slice and revised production plans, you would do that with a very small team. We did not have a very small team at that point. A lot of lessons we learned as we were building Avowed, ideally we would've learned on a small scale with a true preproduction.
One of the biggest changes brought by the reboot was downsizing from a Skyrim-like open world to something more akin to the studio's previous productions. On this subject, Patel said:
With any game, you think, 'Ok, we can't climb every mountain - which ones are really worth the effort for us? We knew from The Outer Worlds that we could build a really great game with 'open zones', and that also adds some advantages in terms of letting you really theme your areas more distinctly and intentionally, and provide a sense of progression as the player's going from one environment to the next.
Patel also ended with a seemingly hopeful sentence about potential sequels for Avowed:
Now that we've built this wonderful world, and also built this team strength and muscle memory around the content and gameplay in this world, I'd love to see us do more with it.
She previously worked on Pillars of Eternity, so it's likely she was referring not generally to the world of Eora but specifically to this action version rather than those cRPGs. Of course, whether she gets her wish will mostly depend on Microsoft's assessment of the sales and overall reception.
For more about Avowed, including why I think it's a great RPG, check out our review. As a reminder, Obsidian is also working with a separate team on The Outer Worlds 2, which is slated to launch late this year on PC, PlayStation 5, and Xbox Series S|X.