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- Jan 28, 2011
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Tags: Divinity: Original Sin 2; Larian Studios; Swen Vincke
The Divinity: Original Sin 2 Kickstarter campaign reached $1.5M of funding last night, unlocking the Hall of Echoes stretch goal. Larian, meanwhile, appear to have been sucked into their own private Hall of Echoes, which may be why it took them a while to release today's Kickstarter update. You'll understand when you see the video, or you can just read the rather less dramatic summary:
What is the Hall of Echoes?
A mysterious realm between reality and the Void, the Hall of Echoes is called a heaven by some, a hell by others. Upon their deaths, all souls all drawn toward the Hall; those who resist remain on Rivellon as undead. Souls successfully pulled into the Hall naturally drift toward the Forge, where they will be reborn, or the Void, where they will be consumed. Those who remain in the Hall face a pleasant reality, perhaps indescribable to mortal sensibilities. They must decide, or drift, of their own accord toward the Forge or the Void.
One of its most unique features is its ability to shift, chameleon-like, to suit the needs and desires of its visitors. When your party is eventually invited to the Hall, you’ll find that it may morph to suit your deepest desires, be they for a skill trader, a home for your companions, or perhaps a lost soul from your past…
What’s more, rumors hold that the Hall holds not only a portal to the Void, but also the gateway to the Gods themselves. Long have the Seven reigned over Rivellon, but eons have passed since they allowed a mortal into their realm...
What's next?
Our next stretch goal involves Dedicated Mod Support, meaning we'll hire a special team focused exclusively on enhancing, streamlining, and user-friendly-ifying the very powerful editor we used to create Divinity: Original Sin (the same we're using for its sequel!).
PayPal now available!
Another request we’ve had is for an option to pay with PayPal, and we’re pleased to say that this option is now available to all of you that don’t have access to credit cards! There is now a link to a PayPal page on the front page of our campaign, or you can click here!
Swen is going be on the road again next week, flying first to Larian's new studio in Quebec and then to TwitchCon 2015 in San Francisco, where he'll enlist the aid of the mightiest LPers in the land to promote the Kickstarter campaign in its final days. Definitely a high-energy kind of guy.
The Divinity: Original Sin 2 Kickstarter campaign reached $1.5M of funding last night, unlocking the Hall of Echoes stretch goal. Larian, meanwhile, appear to have been sucked into their own private Hall of Echoes, which may be why it took them a while to release today's Kickstarter update. You'll understand when you see the video, or you can just read the rather less dramatic summary:
What is the Hall of Echoes?
A mysterious realm between reality and the Void, the Hall of Echoes is called a heaven by some, a hell by others. Upon their deaths, all souls all drawn toward the Hall; those who resist remain on Rivellon as undead. Souls successfully pulled into the Hall naturally drift toward the Forge, where they will be reborn, or the Void, where they will be consumed. Those who remain in the Hall face a pleasant reality, perhaps indescribable to mortal sensibilities. They must decide, or drift, of their own accord toward the Forge or the Void.
One of its most unique features is its ability to shift, chameleon-like, to suit the needs and desires of its visitors. When your party is eventually invited to the Hall, you’ll find that it may morph to suit your deepest desires, be they for a skill trader, a home for your companions, or perhaps a lost soul from your past…
What’s more, rumors hold that the Hall holds not only a portal to the Void, but also the gateway to the Gods themselves. Long have the Seven reigned over Rivellon, but eons have passed since they allowed a mortal into their realm...
What's next?
Our next stretch goal involves Dedicated Mod Support, meaning we'll hire a special team focused exclusively on enhancing, streamlining, and user-friendly-ifying the very powerful editor we used to create Divinity: Original Sin (the same we're using for its sequel!).
PayPal now available!
Another request we’ve had is for an option to pay with PayPal, and we’re pleased to say that this option is now available to all of you that don’t have access to credit cards! There is now a link to a PayPal page on the front page of our campaign, or you can click here!
Swen is going be on the road again next week, flying first to Larian's new studio in Quebec and then to TwitchCon 2015 in San Francisco, where he'll enlist the aid of the mightiest LPers in the land to promote the Kickstarter campaign in its final days. Definitely a high-energy kind of guy.