Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Development Info List of known bugs in NWN 1.28 posted

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
14,040
Location
Behind you.
Tags: Neverwinter Nights

<b>Derek French</b>, <a href="http://www.bioware.com">BioWare</A>, has posted <A href="http://nwn.bioware.com/forums/viewtopic.html?topic=195081&forum=49&highlight">the big list of known bugs</a> for the most recent patch for <A href="http://nwn.bioware.com">NeverWinter Nights</a>. Here's a clip:
<br>
<br>
<blockquote><b>1.</b> NPC Warping/NPC Poping/WalkWaypoints() Not Working/etc.
<br>
This issue has been described in the above different ways. It is important to understand that this is a client-side rendering issue. The NPCs and other objects in the game are in their proper place and behaving properly, it is just that your game client is not rendering them correctly.
<br>
<b>Status:</b> fixed and verified
<br>
<br>
<b>2.</b> Script errors and certain doors not working
<br>
There are some area of the official campaign where there are script errors being displayed in the chat window and as a result some doors are not working.
<br>
<b>Status:</b> fixed and in testing internally
<br>
<br>
<b>3.</b> DM Client not displaying all players
<br>
In certain situations (usually involving character and DM area transitions) the DM Client will fail to display all the current players in the server.
<br>
<b>Status:</b> fixed and in testing internally</blockquote>
<br>
<br>
There's even more listed in <A href="http://nwn.bioware.com/forums/viewtopic.html?topic=195081&forum=49&highlight">the thread</a> in case you're in for a night of light reading.
<br>
<br>
Spotted this at <A href="http://www.rpgdot.com">RPGDot</a>.
<br>
 

Rosh

Erudite
Joined
Oct 22, 2002
Messages
1,775
No, that is a list of admitted bugs.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom