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Game News Kickstarter Roundup: Ealdorlight, Longsword Table Tactics, Pillars of History

Infinitron

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Tags: Ealdorlight; Longsword Table Tactics; Pillars of History; Revelation Games; Tritan Studios; Zero Sum Games

In between E3 and all the Pathfinder: Kingmaker updates, there have been a few indie Kickstarters recently that are worth mentioning. I'm not sure any of them have a chance of succeeding, but if we don't give them publicity, who will? The first of them is Ealdorlight by British indie dev Chris Parsons of Revelation Games, who previously created the space game Sol Trader. It's a single character turn-based fantasy RPG with Dwarf Fortress-like procedural world generation and a realistic damage model. The Kickstarter launched a couple of weeks ago and is looking to raise £40,000. You can grab yourself a copy of the game for £15. Here's the pitch video:



The second game is Longsword Table Tactics by Daniel DiCicco of Zero Sum Games, creator of the space 4X game StarDrive and its sequel. It's a highly customizable tabletop-inspired turn-based tactics game with an emphasis on PvP, though it will also have a single player campaign. The Kickstarter launched yesterday and is looking to raise $20,000. Unusually, the game is planned to be F2P, with the Kickstarter pledges starting from $10 offering pre-alpha access and other goodies. It still looks pretty cool though.



And finally there's Pillars of History, a historical isometric action-RPG set in the medieval Balkans. No, it has nothing to do with Josh Sawyer's historical RPG. The developers are a Bulgarian team called Tritan Studios, and they launched their Kickstarter today. They don't seem to have uploaded the (rather awkward) pitch video to their YouTube channel, but some development videos are available there. They're looking to raise $50,000 to develop the game. A copy can be secured for $15.
 

PulsatingBrain

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Ealdorlight sounds great, but it seems like a massive undertaking for one person, but something about that guy is very reassuring. I can almost imagine him saying 'It's ok, the fire won't burn you', then me confidently walking into a fire.
 

thesheeep

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There should be more news posts like this.
The interviews & reviews are great, but other than that, I feel like the most part is just KS updates.

Lots of smaller indies go mostly unnoticed, outside of forum topics maybe.
Of course there is less interest in smaller titles than say PoE2, even here, but I feel a regular, maybe weekly, summarizing article would be nice.
 

chrismdp

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Ealdorlight sounds great, but it seems like a massive undertaking for one person, but something about that guy is very reassuring. I can almost imagine him saying 'It's ok, the fire won't burn you', then me confidently walking into a fire.

Yeah, there's a lot of work to do, which is why I need to pay a proper team - hence the need for funding...

...and I would never tell you to walk into a fire. Honest.
 

MicoSelva

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Unfortunately, all of these seem to be heading for a failure.
Hopefully, the devs will not give up, but this is not a great time to be creating and releasing games - too much supply and competition out there.
 

thesheeep

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Unfortunately, all of these seem to be heading for a failure.
Hopefully, the devs will not give up, but this is not a great time to be creating and releasing games - too much supply and competition out there.
And afaik, none of them really put their games on the radar prior to the campaign.
A mistake that is immediately punished nowadays.
 

PrettyDeadman

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Unfortunately, all of these seem to be heading for a failure.
Hopefully, the devs will not give up, but this is not a great time to be creating and releasing games - too much supply and competition out there.
And afaik, none of them really put their games on the radar prior to the campaign.
A mistake that is immediately punished nowadays.
Biggest mistake is not inviting Chris Avellone to do something for them.
 

ArchAngel

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Look eadorlight is single character tb.. wtf?! I can play games of similar complexity for free on my phone.
Longsword is online only, pvp focused and f2p model.. why is codex even talking about games like that?!
 

Tritanstudios

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chrismdp

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Ealdorlight didn't make it either :( I'm pausing the game's development at the moment for a rethink, whilst fleshing out the core libraries of my generation system. This will mean short term some improvements to my previous game Sol Trader.
 

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