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- Jan 28, 2011
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Tags: Dark Crystal Games; Encased
Encased is an upcoming turn-based isometric post-apocalyptic RPG by Dark Crystal Games, a new studio formed by an ex-Larian developer from St. Petersburg. We've actually known about it since early last month, but there was literally no information beyond the basic description on Dark Crystal's official website until yesterday, when they finally came out with a proper announcement. There are also a few early screenshots available, as well as a sample of the game's soundtrack. People seem interested in this, so I figured I'd post about it:
We are glad to announce the video game we have been working on for a plenty of time. Meet Encased – the postapocalyptic single-player tactical RPG with the old-school spirit and a modern design. It features a turn-based combat system and an isometric camera.
The action takes place on the isolated from the other world desert territory covered with a gigantic semi-penetrable dome of mysterious origin. Here lie the ruins of an ancient technologically advanced civilization which are filled with artifacts, traps, and anomalies. After the nuclear war, a corporation researching ancient technologies collapsed, and the remnants of its staff founded a few factions, each one of them having their own vision of the humanity’s future.
Depending on the profession defined by the player during the character creation, some unique dialogue and interaction options appear. Encased is classless – the flexible system of skills and attributes allows making anyone out of your character.
Encased becomes open-world after the prologue and consists of separately loaded areas, with random events that may occur during the translocation.
During the development, we draw our inspiration from such pieces as Fallout 1-2 and “Roadside Picnic“.
Team
Although Encased is the first project for Dark Crystal Games, this is not the first game for our team members. Many of us have a daily experience in the game development and have released a few decent games.
How to follow
It’s best to subscribe to the secret C.R.O.N.U.S. newsletter – there will be really unique materials, classified documents, and demo versions, that you will not see anywhere else. Newsletter http://eepurl.com/dhl8fP. The second best source of data will be our community boards http://forum.darkcrystalgames.com/.
There's no release date for Encased yet, but apparently a closed beta or maybe Early Access are planned for early 2019.
Encased is an upcoming turn-based isometric post-apocalyptic RPG by Dark Crystal Games, a new studio formed by an ex-Larian developer from St. Petersburg. We've actually known about it since early last month, but there was literally no information beyond the basic description on Dark Crystal's official website until yesterday, when they finally came out with a proper announcement. There are also a few early screenshots available, as well as a sample of the game's soundtrack. People seem interested in this, so I figured I'd post about it:
We are glad to announce the video game we have been working on for a plenty of time. Meet Encased – the postapocalyptic single-player tactical RPG with the old-school spirit and a modern design. It features a turn-based combat system and an isometric camera.
The action takes place on the isolated from the other world desert territory covered with a gigantic semi-penetrable dome of mysterious origin. Here lie the ruins of an ancient technologically advanced civilization which are filled with artifacts, traps, and anomalies. After the nuclear war, a corporation researching ancient technologies collapsed, and the remnants of its staff founded a few factions, each one of them having their own vision of the humanity’s future.
Depending on the profession defined by the player during the character creation, some unique dialogue and interaction options appear. Encased is classless – the flexible system of skills and attributes allows making anyone out of your character.
Encased becomes open-world after the prologue and consists of separately loaded areas, with random events that may occur during the translocation.
During the development, we draw our inspiration from such pieces as Fallout 1-2 and “Roadside Picnic“.
Team
Although Encased is the first project for Dark Crystal Games, this is not the first game for our team members. Many of us have a daily experience in the game development and have released a few decent games.
How to follow
It’s best to subscribe to the secret C.R.O.N.U.S. newsletter – there will be really unique materials, classified documents, and demo versions, that you will not see anywhere else. Newsletter http://eepurl.com/dhl8fP. The second best source of data will be our community boards http://forum.darkcrystalgames.com/.