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Tags: InXile Entertainment; Paul Marzagalli; The Bard's Tale IV: Barrows Deep
As promised last week, inXile have released the Bard's Tale IV: Barrows Deep alpha to eligible backers. The release was timed to coincide with their visit to this year's GDC, where Michael Cranford is giving his talk about the original trilogy later today. The new Kickstarter update has all the details:
There's no launch trailer for the Bard's Tale IV alpha, but it's free for streaming so I'm sure there'll be plenty of videos on YouTube and Twitch soon. I don't think many of us here paid for the alpha, so those will be pretty crucial for getting an impression of the game's state.
As promised last week, inXile have released the Bard's Tale IV: Barrows Deep alpha to eligible backers. The release was timed to coincide with their visit to this year's GDC, where Michael Cranford is giving his talk about the original trilogy later today. The new Kickstarter update has all the details:
The Backer Alpha is Here!
Today is a day thirty years in the making! For the first time since players defeated the Mad God Tarjan in 1988’s The Bard’s Tale III: Thief of Fate, fans will have a chance to play a sequel and experience new gameplay! This first playable version is an important stepping stone toward the game's release later this year, and we’re all excited to finally share The Bard’s Tale IV: Barrows Deep with you. Whether you are one of our alpha backers or will be watching press coverage, we’re looking forward to hearing what you think!
Further in this update is a FAQ for our alpha backers. If that’s you and you can’t wait another moment, go ahead and skip on down the page (we totally understand)! For those backers, please be on the look out soon for a CrowdOx email containing:
In the meantime though, I wanted to share with all of you some of what we’re up to this week at GDC.
inXile at GDC 2018
You may remember this photo from our E3 2017 update.
Pictured are BT4 Producer Jeff Pellegrin and Creative Director David Rogers. As Chris noted in last week's update, David and Jeff will be at the Epic Unreal Engine 4 booth (Moscone South 801) demoing the alpha. If you are on-site for the event, you’ll find them there from today through Friday, March, 23. I am told that the kilts are making a return as well!
For everyone interested, Jeff and BT4 Art Director Maxx Kaufman will be interviewed at 12:30pm PST on Thursday, March 22nd as part of Epic’s GDC livestream coverage. You will be able to watch that interview here.
In other Bard’s Tale-related GDC news, one of this year’s hugely popular Classic Game Post-Mortems will feature The Bard’s Tale and The Bard’s Tale II: The Destiny Knight. Headlined by series co-creator Michael Cranford, the talk happens today, March 21 from 5:00pm - 6:00pm PST in West Hall, Room 3016. If you are at GDC, this is a “must” for any Bard’s Tale fan! If you can’t be there, the talk is being recorded and we’ll be sure to share a link if and when it becomes publicly available!
That’s it for now, but more cool Bard's Tale IV news to come both in the news and as we return to our regular updates! As promised for our alpha backers, below is the FAQ regarding the alpha process. Thanks to everyone! Let us know what you think of the game here, on social media, and on our forums!
Today is a day thirty years in the making! For the first time since players defeated the Mad God Tarjan in 1988’s The Bard’s Tale III: Thief of Fate, fans will have a chance to play a sequel and experience new gameplay! This first playable version is an important stepping stone toward the game's release later this year, and we’re all excited to finally share The Bard’s Tale IV: Barrows Deep with you. Whether you are one of our alpha backers or will be watching press coverage, we’re looking forward to hearing what you think!
Further in this update is a FAQ for our alpha backers. If that’s you and you can’t wait another moment, go ahead and skip on down the page (we totally understand)! For those backers, please be on the look out soon for a CrowdOx email containing:
- Your Steam key for the alpha test
- A message from VP of Development Chris Keenan & alpha test notes from QA Lead Daniel Dean
In the meantime though, I wanted to share with all of you some of what we’re up to this week at GDC.
inXile at GDC 2018
You may remember this photo from our E3 2017 update.
Pictured are BT4 Producer Jeff Pellegrin and Creative Director David Rogers. As Chris noted in last week's update, David and Jeff will be at the Epic Unreal Engine 4 booth (Moscone South 801) demoing the alpha. If you are on-site for the event, you’ll find them there from today through Friday, March, 23. I am told that the kilts are making a return as well!
For everyone interested, Jeff and BT4 Art Director Maxx Kaufman will be interviewed at 12:30pm PST on Thursday, March 22nd as part of Epic’s GDC livestream coverage. You will be able to watch that interview here.
In other Bard’s Tale-related GDC news, one of this year’s hugely popular Classic Game Post-Mortems will feature The Bard’s Tale and The Bard’s Tale II: The Destiny Knight. Headlined by series co-creator Michael Cranford, the talk happens today, March 21 from 5:00pm - 6:00pm PST in West Hall, Room 3016. If you are at GDC, this is a “must” for any Bard’s Tale fan! If you can’t be there, the talk is being recorded and we’ll be sure to share a link if and when it becomes publicly available!
That’s it for now, but more cool Bard's Tale IV news to come both in the news and as we return to our regular updates! As promised for our alpha backers, below is the FAQ regarding the alpha process. Thanks to everyone! Let us know what you think of the game here, on social media, and on our forums!
There's no launch trailer for the Bard's Tale IV alpha, but it's free for streaming so I'm sure there'll be plenty of videos on YouTube and Twitch soon. I don't think many of us here paid for the alpha, so those will be pretty crucial for getting an impression of the game's state.