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Preview Pillars of Eternity II Fig Update #46: Developer Highlights Compilation

Infinitron

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Tags: Mikey Dowling; Obsidian Entertainment; Pillars of Eternity II: Deadfire

Obsidian have finally published a new Pillars of Eternity II Fig update, over two months after the last one and just eight days before the game is due for release. It's not the audio update that they originally promised! It turns out that's been postponed because Justin Bell's wife had a baby. Instead Obsidian have fallen back on their reliably standby, the feature compilation video update. This time, they asked various members of the team to cite their favorite new features, although it's only Mikey Dowling who actually presents them. Some of the features worth mentioning are throwable firecrackers that can distract guards, the ever popular reverse pickpocketing, the option to rename ships and even various small islands you discover, and Modwyr the sultry talking sword. Watch the video here:



The update itself recounts all of the Pillars II news of the past two months, but since you read the Codex you already know about all that. Note that Obsidian are still promising to release that audio update "soon", so this last week might be a busy one.
 

MicoSelva

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Seems like this game will overall take itself much less seriously than Pillars 1, which is a big :incline: in my eyes.

Lilarcor references aside, I've once read a short story featuring a similar talking sword to the one shown here. The sword finally seduced a young (already fallen) paladin to steal the sword from an older, senile knight. I doubt anyone at Obsidian knows that short story (it was only ever published in Poland), so it is a funny concidence.
 

Tao

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I must admit that this video gave me some hype. Well, at last until he talked about the full voice and how much it cost :roll:
 

J_C

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The voice of the swords feels so familiar to me, I heard someone similar in one of the Icewind Dale games. I liked her voice a lot, so it is nice to have a voice for the sword.
 

Max Edge

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Not only interface looks familiar to PoE. In party I see Eder and Pallegina.
 

Zakhad

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so the "Mad Max--wrong game" comment in the background... can we take that as an oblique suggestion about the theme of Indiana?
 

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