Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Silverfall
<a href=http://www.kg.com.ua/projects.html>Silverfall</a> is a new Ukrainian action RPG with a steampunk twist. The website informs you in a friendly mannger about "Advanced 3D graphics and fascinating storyline for the game. In game we are using the latest graphical techniques and tools".
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Anyway, if you are still reading, here is <a href=http://www.gamespot.com/pc/rpg/silverfall/news.html?sid=6151265>Gamespot E3 preview</a>:
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<blockquote>It's set in a fantasy universe, with the kind of fare you'd usually expect to see in such games. Goblins, elves, humans, and trolls form the playable races, and magic and crude (by our standards) technology form the bases of power within the game. The world itself has been ruled by magicians for generations, but now the goblin steam inventions are threatening to destabilise the political balance, and the end of the old order is nigh.
<br>
<br>
When you start the game, once you've chosen the race, gender, and facial customisations, you'll begin your journey in one of the cities governed by the magicians. This brings home immediately the central theme of the game: the conflict of nature versus technology. Throughout the game you'll face a number of decisions, each of them falling on either side of the divide--and depending on your choices you'll edge further towards, or further away from, each one.</blockquote>Here is <a href=http://www.gaminggroove.com/newsitem.php?id=6409>the latest press-release</a> with more info plus some screens, showing a mechanical dragon thingy on wheels:
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<br>
<blockquote>Gameplay Features:
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# A vast, open fantasy universe offering complete freedom, from the flying zeppelin city of Cloudworks to the mage volcano of Brazer
<br>
# 150+ creatures and bosses
<br>
# Create your own character from a choice of four races and release your inner beast by transforming into a fearsome, flesh rending were-beast
<br>
# Build your team of two from a choice of eight companions. Each of them has their own story, background, abilities and can endow you with quests. The way you treat them will alter their loyalties ? they can become your friend for life or even a lover
<br>
# Manage your character?s evolution by choosing from 130+ skills and spells. Create precisely the character you want to play and adapt it to your style of play
<br>
# Two multiplayer modes ? the first allows the player to connect to any party, compose their team and play in co-op or PVP (up to eight players); the second sees the player compose a team at the beginning and play through the entire story together.
<br>
# Dazzling light, shadow and particle effects
<br>
# Real-time streaming of universe minimises loading between regions
<br>
# Ragdoll physics and particle effects lend greater reality to spell effects</blockquote>Doesn't sound overly exciting, but the magic-vs-technology angle could be more entertaining than the tired Dungeon Siege/Teen Titan Quest motives.
<br>
<br>
<br>
<br>
<a href=http://www.kg.com.ua/projects.html>Silverfall</a> is a new Ukrainian action RPG with a steampunk twist. The website informs you in a friendly mannger about "Advanced 3D graphics and fascinating storyline for the game. In game we are using the latest graphical techniques and tools".
<br>
<br>
Anyway, if you are still reading, here is <a href=http://www.gamespot.com/pc/rpg/silverfall/news.html?sid=6151265>Gamespot E3 preview</a>:
<br>
<br>
<blockquote>It's set in a fantasy universe, with the kind of fare you'd usually expect to see in such games. Goblins, elves, humans, and trolls form the playable races, and magic and crude (by our standards) technology form the bases of power within the game. The world itself has been ruled by magicians for generations, but now the goblin steam inventions are threatening to destabilise the political balance, and the end of the old order is nigh.
<br>
<br>
When you start the game, once you've chosen the race, gender, and facial customisations, you'll begin your journey in one of the cities governed by the magicians. This brings home immediately the central theme of the game: the conflict of nature versus technology. Throughout the game you'll face a number of decisions, each of them falling on either side of the divide--and depending on your choices you'll edge further towards, or further away from, each one.</blockquote>Here is <a href=http://www.gaminggroove.com/newsitem.php?id=6409>the latest press-release</a> with more info plus some screens, showing a mechanical dragon thingy on wheels:
<br>
<br>
<blockquote>Gameplay Features:
<br>
# A vast, open fantasy universe offering complete freedom, from the flying zeppelin city of Cloudworks to the mage volcano of Brazer
<br>
# 150+ creatures and bosses
<br>
# Create your own character from a choice of four races and release your inner beast by transforming into a fearsome, flesh rending were-beast
<br>
# Build your team of two from a choice of eight companions. Each of them has their own story, background, abilities and can endow you with quests. The way you treat them will alter their loyalties ? they can become your friend for life or even a lover
<br>
# Manage your character?s evolution by choosing from 130+ skills and spells. Create precisely the character you want to play and adapt it to your style of play
<br>
# Two multiplayer modes ? the first allows the player to connect to any party, compose their team and play in co-op or PVP (up to eight players); the second sees the player compose a team at the beginning and play through the entire story together.
<br>
# Dazzling light, shadow and particle effects
<br>
# Real-time streaming of universe minimises loading between regions
<br>
# Ragdoll physics and particle effects lend greater reality to spell effects</blockquote>Doesn't sound overly exciting, but the magic-vs-technology angle could be more entertaining than the tired Dungeon Siege/Teen Titan Quest motives.
<br>
<br>
<br>
<br>