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Game News SKALD: Against the Black Priory to be published by Raw Fury, coming in 2022

Infinitron

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Tags: Raw Fury; Scape-IT; SKALD: Against the Black Priory

The free prologue for highly anticipated Ultima-like SKALD: Against the Black Priory was updated a couple of times after its release in June. However, creator Anders Lauridsen felt that the game needed more work and delayed its planned Early Access release indefinitely the following month. It turns out that like a number of other recent crowdfunded titles, SKALD will be forgoing Early Access entirely thanks to a publishing deal announced by Anders last month. Today it was revealed that the publisher in question is Raw Fury, the Swedish indie publisher behind games such as Kathy Rain and Star Renegades. Here's the new trailer they put together:


Thanks to this partnership, Anders will now be able to work on SKALD full-time until its release sometime next year. I'm sure it'll end up better than Mechajammer did!
 

Sandor

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Does combat suck like in Ultima, or is it somehow cooler?
The combat is better then Ultima. It's turn based somewhat like the SSI Goldbox games combat, but you only have 1 plyer character in the demo. Not sure if you'll get a party in the full game.
 
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I don't mind him taking all the time he needs to make the game better, but it's kind of a bait and switch for people to make long marketing campaigns portraying themselves as indies and hardcore gamers, just one of the fans, and in the end after they got everyone's money, they sell out to a publisher.

I think it's a huge part of why people distrust crowdfunding so much.
 

KeighnMcDeath

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Perhaps Stirring Dragons really sets people off to distrust indie developers. I think that one would be a miracle while Skald will more than likely pull through. Skald has a demo, the AppleII Wild West game has a demo, but Stirring Dragons didn't even release one.
 
Last edited:

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I don't mind him taking all the time he needs to make the game better, but it's kind of a bait and switch for people to make long marketing campaigns portraying themselves as indies and hardcore gamers, just one of the fans, and in the end after they got everyone's money, they sell out to a publisher.

I think it's a huge part of why people distrust crowdfunding so much.

Signing up with an indie publisher to make trailers and write press releases for you is not the same as selling out to EA
 

Tweed

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The prospect of hard women does not excite me very much. And no one survives alone is some pretty gay writing.

Yeah, I could have made a better trailer than that. A few zooms, a few crossfades and something like "EVIL HAS AWAKENED" or "THE BLACK PRIOIRY AWAITS!" or really just about anything else than what they choose.
 

asper

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Project: Eternity
This game is really good and scratches that Ultima exploration itch. Check out the thread we have about it here on the 'Dex.
 

Cleveland Mark Blakemore

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The graphics and presentation are great, very appealing retro style!

... then the Wokeism is introduced. But why? What does SJW Madness have to do with this game?

Ruined that will be a no from me. Shame, if they had just concentrated on making a great Ultima clone it would have been awesome.

Millennials always throw the match just as they come up to the net.
 

Vault Dweller

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I don't mind him taking all the time he needs to make the game better, but it's kind of a bait and switch for people to make long marketing campaigns portraying themselves as indies and hardcore gamers, just one of the fans, and in the end after they got everyone's money, they sell out to a publisher.

I think it's a huge part of why people distrust crowdfunding so much.

Signing up with an indie publisher to make trailers and write press releases for you is not the same as selling out to EA
Nobody forks over 30% of the revenues (and control over marketing and distribution) for some trailers and press-releases. Either he needs money to continue or believes he won't do well without proper marketing. He lasted that long without asking for more, so it has to be the latter.

PS.

I think it's a huge part of why people distrust crowdfunding so much.
Does anyone really think that 20k is enough to make a game?
 

Tyranicon

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Hey, both Cleve and VD on a news thread.

:obviously:

Does anyone really think that 20k is enough to make a game?

Depends on the game and the dev. Solodev hobbyists in India or something can probably make a game for 10% or less the cost of what western devs would (not that the quality would be the same...). If you run really lean and mean, and keep scope creep in check, 20k can go a long way.

Of course I'll back this up by saying my last crowdfunding venture raised $25k and it was enough to make my degenerate porn rpg.
 
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I don't mind him taking all the time he needs to make the game better, but it's kind of a bait and switch for people to make long marketing campaigns portraying themselves as indies and hardcore gamers, just one of the fans, and in the end after they got everyone's money, they sell out to a publisher.

I think it's a huge part of why people distrust crowdfunding so much.

Signing up with an indie publisher to make trailers and write press releases for you is not the same as selling out to EA
Nobody forks over 30% of the revenues (and control over marketing and distribution) for some trailers and press-releases. Either he needs money to continue or believes he won't do well without proper marketing. He lasted that long without asking for more, so it has to be the latter.

PS.

I think it's a huge part of why people distrust crowdfunding so much.
Does anyone really think that 20k is enough to make a game?

Exactly.

Essentially, I think people distrust crowdfunding campaigns because it forces the creators to be dishonest, to overhype and to gloss over any serious issues encountered. You only learn the awful truth that was purposefully hidden from you later, after having already parted with your money.
 

agris

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Does combat suck like in Ultima, or is it somehow cooler?
The combat is better then Ultima. It's turn based somewhat like the SSI Goldbox games combat, but you only have 1 plyer character in the demo. Not sure if you'll get a party in the full game.
Only one PC, but there’s at least one NPC who can join you. I played the latter half of the demo with a party of 2, so it has party combat mechanics. Combat is simple tho.
 

Calthaer

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Strap Yourselves In
I'm not willing to write it off yet...I want it to succeed. It looks unique enough and I doubt it will hurt the wallet.
 

Forest Dweller

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highly anticipated
giphy.gif
 

Thonius

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I wouldn't call this woke just because it uses the phrase "men and women." Maybe woke for 50 years ago.

Yeah, I'll withhold judgement on wokeness till I've played the game rather than going by one throwaway line in a trailer.
Pretty sure it just means you can create fem and male chars, and it's antiwoke because there are not only men and women according to assorted freaks. Get real.
 

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