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- Jan 28, 2011
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Tags: Spearhead Games; Unforetold: Witchstone
Why Early Access?
We are entering Early Access so that we can collect feedback on our unique influence system, sandbox RPG mechanics, the overall gameplay loop and how players can affect the world. We look to determine what changes, if any, need to be made in order to bring the game in-line with the expectations of tabletop RPG and CRPG fans.
Approximately how long will this game be in Early Access?
We expect to be in Early Access for about a year.
How is the full version planned to differ from the Early Access version?
The Early Access version of the game will feature roughly half of the game's final content including the overarching story, classes, abilities, etc.
What is the current state of the Early Access version?
The game currently has all major CRPG systems built in including character customization, turn-based combat, stealth, and our unique influence system. However, these are all works in progress, so we expect a lot of adjustments to be made to them throughout Early Access.
Will the game be priced differently during and after Early Access?
We expect the price of the game to increase at the end of Early Access, bringing it on-par with other major CRPGs.
How are you planning on involving the Community in your development process?
We will be collecting feedback on Discord and surveying players in order to make informed changes to the game. We are also looking into a built-in submission system for players to submit feedback directly to us.
https://store.steampowered.com/app/1064120/Unforetold_Witchstone/
Why Early Access?
We are entering Early Access so that we can collect feedback on our unique influence system, sandbox RPG mechanics, the overall gameplay loop and how players can affect the world. We look to determine what changes, if any, need to be made in order to bring the game in-line with the expectations of tabletop RPG and CRPG fans.
Approximately how long will this game be in Early Access?
We expect to be in Early Access for about a year.
How is the full version planned to differ from the Early Access version?
The Early Access version of the game will feature roughly half of the game's final content including the overarching story, classes, abilities, etc.
What is the current state of the Early Access version?
The game currently has all major CRPG systems built in including character customization, turn-based combat, stealth, and our unique influence system. However, these are all works in progress, so we expect a lot of adjustments to be made to them throughout Early Access.
Will the game be priced differently during and after Early Access?
We expect the price of the game to increase at the end of Early Access, bringing it on-par with other major CRPGs.
How are you planning on involving the Community in your development process?
We will be collecting feedback on Discord and surveying players in order to make informed changes to the game. We are also looking into a built-in submission system for players to submit feedback directly to us.
https://store.steampowered.com/app/1064120/Unforetold_Witchstone/