- Joined
- Jan 28, 2011
- Messages
- 99,592
Dustgrave - undercooked trash at the moment. I could not pass the character creation screen therefore I was forced to take the default party. Needless to say, there are no tooltips implemented and the UI is retarded. The characters dimensions are fucked up. Honestly I did not bother to finish one quest because I got annoyed with a v-sync frame issue. Really, they should no have release the demo in this state.
To be fair created characters are ugly as sin too.Dustgrave - undercooked trash at the moment. I could not pass the character creation screen therefore I was forced to take the default party. Needless to say, there are no tooltips implemented and the UI is retarded. The characters dimensions are fucked up. Honestly I did not bother to finish one quest because I got annoyed with a v-sync frame issue. Really, they should no have release the demo in this state.
Yeah, I don't know if there is a way to get past character creation, but it's crazy they released the demo with chargen and it doesn't work, therefore setting up the trap where prospective players spend 10+min just to quit and start over with the default party (which for some reason is ugly as sin).
WTF bro?
The missing star is for level scaling. It makes you want to not level up because you will encounter tougher monsters. To offset that, you need better equipment. For that you need money and that only comes with XP, "forcing" you to buy silver to open chests, as that is the only source of equipment without XP. Baring that, I really like the skill tree and the interactions and sinergy between them. The quests are also really fun and in the gray area.
You drive your rust bucket through a Stalker-like disaster zone, scavange stuff, fix your car, and listen to radio chatter a'la Firewatch. Sounds pedestrian, but it's actually more gripping than it has any right to be. Try the demo.
High potential and great surprise - nice graphics, weird SF setting with vibes that evoke French & Russian SF cartoons from the 70's.Silence of the Siren - HOMM3 with sf creatures. This one is quite polished but I did not play enough. I don't think it's as good as HOMM3 but I guess it does the job.
Deus Ex tutorial offered multiple (6-7?) solutions. Even the Temple of Trials in Fallout 2 - however terrible - is not necessarily linear.Tutorial areas are always linear and scripted.
Had a busy week, just noticed this. Do the demos usually stay up after its done, or should I expect most of the developers to nuke them/disable service?
A lot of them usually disappear the day it ends. Best to play all the large ones you're interested in and then just download a bunch of the small ones and hope they remain playable afterwards.Had a busy week, just noticed this. Do the demos usually stay up after its done, or should I expect most of the developers to nuke them/disable service?
Just finished playing Vendir's demo. The demo is timed as well (60 minutes) but it's not completly bad.
Of couse the UI is retarded (thanks Disco Elysium) but for some reason I dig it.
At lvl 5 my main character INT-based was already OP (because of skills synergy) which was a nice surprise.
It starts with rat diplomacy as all proper rpgs should start
edit: I just saw that the game was already released on mobile.
The missing star is for level scaling. It makes you want to not level up because you will encounter tougher monsters. To offset that, you need better equipment. For that you need money and that only comes with XP, "forcing" you to buy silver to open chests, as that is the only source of equipment without XP. Baring that, I really like the skill tree and the interactions and sinergy between them. The quests are also really fun and in the gray area.
Yeah, lost interest in this one.