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Interview Two Worlds interview at Firing Squad

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,044
Tags: Two Worlds

<a href=http://firingsquad.com>Firing Squad</a> has posted an <a href=http://firingsquad.com/news/newsarticle.asp?searchid=14064>interview</a> with <a href=http://www.2-worlds.com/>Two Worlds</a> developers.
<br>
<br>
<blockquote><b>First, how did the idea for Two Worlds come about?</b>
<br>
First off, we wanted to do something that was for a home console. This meant creating an immediately fun pick-up-and-play kind of experience.</blockquote>Another fun console game. Yay!
<br>
<br>
<blockquote><b>What can you tell us about the storyline for the game?</b>
<br>
...we didn’t want to have a plot that’s been played a thousand times before. In Two Worlds, you start off as an experienced mercenary embarking with your team on a pretty cut and dry mission. En route, you’re attacked and one of your fellow party members (who also happens to be your sister) goes missing. You go in search of your sister, but get involved in a larger plot where you eventually have the fate of the world in your hands.</blockquote>In search of a kidnapped party member who also happened to be your sister... Nope, doesn't ring any bells.
<br>
<br>
<blockquote><b>What can you tell us about the graphical features in the game?</b>
<br>
In short, they’re spectacular. </blockquote>*instant orgasm*
<br>
<br>
<blockquote><b>Will there be a playable demo released for the game and if so what will it contain?</b>
<br>
Two Worlds is so expansive, it didn’t seem right to us to unfairly try to encapsulate it with a demo.</blockquote>Yes, God forbid players try the game first and discover that it's another overhyped and empty title. We can't have that, can we?
<br>
<br>

<br>
Spotted at: <A HREF="http://www.rpgwatch.com">RPG Watch</A>
 

Micmu

Magister
Joined
Aug 20, 2005
Messages
6,163
Location
ALIEN BASE-3
Whoa, there's a fan package available that comes with the ultimate uninstall wizard - a real 90 cm sword. For Hara-kiri, no doubt.
 

MountainWest

Scholar
Joined
May 29, 2006
Messages
630
Location
Over there
Vault Dweller said:
In search of a kidnapped party member who also happened to be your sister... Nope, doesn't ring any bells.

But you'll eventually have the fate of the world in your hands. Imagine, the world! Sureley that has never been done before. Can't wait. Zzzz.
 

Texas Red

Whiner
Joined
Sep 9, 2006
Messages
7,044
MountainWest said:
Vault Dweller said:
In search of a kidnapped party member who also happened to be your sister... Nope, doesn't ring any bells.

But you'll eventually have the fate of the world in your hands. Imagine, the world! Sureley that has never been done before. Can't wait. Zzzz.

In BG 2 you had to save your sister, only to find out that the entire fate of the world is upon your hands. Exactly the same.
 

suibhne

Erudite
Joined
Aug 21, 2003
Messages
1,951
Location
Chicago
The Walkin' Dude said:
MountainWest said:
Vault Dweller said:
In search of a kidnapped party member who also happened to be your sister... Nope, doesn't ring any bells.

But you'll eventually have the fate of the world in your hands. Imagine, the world! Sureley that has never been done before. Can't wait. Zzzz.

In BG 2 you had to save your sister, only to find out that the entire fate of the world is upon your hands. Exactly the same.

Irony -7
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,986
"But you'll eventually have the fate of the world in your hands. Imagine, the world!"

Wrong. You surely meant TWO worlds. Hence the name of the game. R00fles!
 

Elhoim

Iron Tower Studio
Developer
Joined
Oct 27, 2006
Messages
2,880
Location
San Isidro, Argentina
The Walkin' Dude said:
MountainWest said:
Vault Dweller said:
In search of a kidnapped party member who also happened to be your sister... Nope, doesn't ring any bells.

But you'll eventually have the fate of the world in your hands. Imagine, the world! Sureley that has never been done before. Can't wait. Zzzz.

In BG 2 you had to save your sister, only to find out that the entire fate of the world is upon your hands. Exactly the same.

Fable also came to mind :roll:
 

Andyman Messiah

Mr. Ed-ucated
Joined
Jan 27, 2004
Messages
9,933
Location
Narnia
Yes, but then again you could choose to kill her at the end. For every consequence a choice, and in reverse. I'm sure Two Worlds won't have that kind of roleplaying.

(OMG SPOILER, btw)
 

Sir_Brennus

Scholar
Joined
Jun 7, 2006
Messages
665
Location
GERMANY
Vault Dweller said:
<a>Firing Squad</a> has posted an <a>interview</a> with <a>Two Worlds</a> developers.

<blockquote><b>First, how did the idea for Two Worlds come about?</b>
First off, we wanted to do something that was for a home console. This meant creating an immediately fun pick-up-and-play kind of experience.</blockquote>Another fun console game. Yay!

<blockquote><b>What can you tell us about the storyline for the game?</b>
...we didn’t want to have a plot that’s been played a thousand times before. In Two Worlds, you start off as an experienced mercenary embarking with your team on a pretty cut and dry mission. En route, you’re attacked and one of your fellow party members (who also happens to be your sister) goes missing. You go in search of your sister, but get involved in a larger plot where you eventually have the fate of the world in your hands.</blockquote>In search of a kidnapped party member who also happened to be your sister... Nope, doesn't ring any bells.

<blockquote><b>What can you tell us about the graphical features in the game?</b>
In short, they’re spectacular. </blockquote>*instant orgasm*

<blockquote><b>Will there be a playable demo released for the game and if so what will it contain?</b>
Two Worlds is so expansive, it didn’t seem right to us to unfairly try to encapsulate it with a demo.</blockquote>Yes, God forbid players try the game first and discover that it's another overhyped and empty title. We can't have that, can we?


Spotted at: <A HREF="http://www.rpgwatch.com">RPG Watch</A>

Mmmh, this gets more and more interesting... I still hate those games that incorporate players actions skills and use the shitty ULTIMA UNDERWORLD combat system, but this I might actually be some positive suprise.

@Vault Dweller
Why the negativity again?

Yesterday I read

Vault Dweller wrote

Everything that was listed in the preview is better and deeper than what Oblivion had to offer

and today it is just a piss-poor OBLIVION rip-off again?

Don't show Volourn so much of your ass, as he tends to kick it instantly.
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,044
Sir_Brennus said:
@Vault Dweller
Why the negativity again?

Yesterday I read

Vault Dweller wrote

Everything that was listed in the preview is better and deeper than what Oblivion had to offer

and today it is just a piss-poor OBLIVION rip-off again?

Don't show Volourn so much of your ass, as he tends to kick it instantly.
Unfortunately, "better and deeper than Oblivion" doesn't actually implies that the game is good and has depth, thanks to the incredibly low standards that Oblivion had established.
 

HardCode

Erudite
Joined
Aug 23, 2005
Messages
1,139
<b>Will there be a playable demo released for the game and if so what will it contain?</b>

Two Worlds is so expansive, it didn’t seem right to us to unfairly try to encapsulate it with a demo.

Did Pete Hines get a job with that company? That sounds eerily familiar.
 

jplestat

Novice
Joined
May 16, 2005
Messages
40
Location
San Diego, CA
I ma cautiously oiptimistic about this game. Unlike most, I don't get super worked up about dialogue choices and story. If the game offers good playability, interesting character development, and fun stuff to see/find I will enjoy it. If the main quest is interesting that will be good enough for me.
 

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