Silverfish
Arbiter
- Joined
- Dec 4, 2019
- Messages
- 3,924
Doom, Duke Nukem 3D & Quake are shit?
Not on their own merits of course, just when compared to Halo.
Doom, Duke Nukem 3D & Quake are shit?
shut the fuck up lmaoRetarded. Could you be any more retarded? I get very tired of people's stupidity, and that's the end of the story.
Those games aren't trying to be Doom, no need to hold them to the same standardSnippity, snappy.
Goldeneye and Perfect Dark are notable examples of that.One thing that's really cool about early console FPS games is that weird aiming system they had where you'd hold left trigger (or w/e) to aim, and it'd lock your character in place and make the thumbstick move the crosshair around on the screen. Medal of Honor on PS1 is one of the best examples I can think of.
Most people probably consider it clunky as fuck but I thought it was a pretty genius way to make the game feel distinct from a PC shooter in a way that actually used the controller as an advantage, because my experience with all FPS games on console in modern times is "this fucking sucks, I should be playing with with a mouse and keyboard".
Rated all decline.
Imagine implying the so-called "boomer shooter" isn't the most complex type of pure FPS gameplay-wise
I don't recall anyone mentioning CoD.
Also Metroid Prime. They added (what became) standard twinstick controls to the remaster, but thankfully they preserved the original controls as an option, and I think it's better that way.Goldeneye and Perfect Dark are notable examples of that.One thing that's really cool about early console FPS games is that weird aiming system they had where you'd hold left trigger (or w/e) to aim, and it'd lock your character in place and make the thumbstick move the crosshair around on the screen. Medal of Honor on PS1 is one of the best examples I can think of.
Most people probably consider it clunky as fuck but I thought it was a pretty genius way to make the game feel distinct from a PC shooter in a way that actually used the controller as an advantage, because my experience with all FPS games on console in modern times is "this fucking sucks, I should be playing with with a mouse and keyboard".
no, by the time metroid prime came out, standard twin stick was already standard twin stick. timesplitters had standard twin stick by default. halo had standard twin stick by default. MoH frontline had standard twin stick by default. metroid prime controls are bad today, and they were bad in holiday 2002.(what became) standard twinstick
I think I may have mentioned this in another thread, but it's so weird being the only person who remembers that Black existed.
just another shitty linear ridiculously simple and repetitive 2000s shooter for braindead tards.