DarkUnderlord said:
Dude, "separate divisions" don't mean shit if they're still owned by the one parent.
That's why I taped on "and got 300 million in funds", which is separate funding.
DarkUnderlord said:
That sounds like a hell of a lot of influence to me and it proves they're willing to use their only successful franchise to expand into other markets.
It also proves they're willing to exploit their franchise in multiple ways at once, no?
DarkUnderlord said:
You don't invest $300 Million USD unless you believe you'll get a return.
What they expect might not be what they get. The base market for a TES MMO isn't the millions of sales Oblivion has had, you know that.
DarkUnderlord said:
You're also not realising that "MMO" and "PC Game" are played on the same platform, unlike mobile phone games. While mobile phone games is an extension of the brand onto another platform and therefore into another market segment, an MMO is on the same platform, in the same market.
You're not seriously going to argue MMOs and SP games are one market, are you? Same platform, sure, but MMOs compete with SP RPGs in the same sense that Wii Sports competes with Halo 3 because some gamers have two platforms and can spend their money on only one game. Sure there's overlap of the MMO and SP RPG market, but they don't fully overlap just because they're on the same platform.
Hell, they're not even on the same platform. I was told once that the TES games sold more on Xbox than PC, let alone Xbox + PS3, which probably outsold the PC version by a mile-and-a-half. So how's that competing, if the majority of sales is even on another platform?
Heh, unless ZeniMax Online is the first to seriously try a console MMO. That'd be funny.
If not, how about this for an idea:
Elder Scrolls MMO is a success, Elder Scrolls RPG becomes a console-only franchise?
DarkUnderlord said:
People will say one is a watered down version of the other which only serves to confuse the market.
I can't recall a single time that's happened, so I'm not sure what you mean.
DarkUnderlord said:
You don't want customers to make a choice between your product X and your product Y. You want that choice to be between your product X and a competitor's product.
Really? If you can grab 20% of one market with Product X or alternative 15% of one market with Product X and 15% of another market with Product Y, I think the choice would soon be made, even if product X is generally more profitable.
DarkUnderlord said:
Both need writers, quest designers and so on.
It's not like Bethesda has a huge group of writers vs the amount of programmers, artists and the insane amount of producers they have. I don't think it'll put a lot of pressure on them to write lore for an MMO. As for quests, MMO quest design and RPG quest design are different beasts, I'd figure ZeniMax would do that themselves.
DarkUnderlord said:
which means the offline version ends up very similar to the online version and you run back into your problem about having two games.
Again I can not think of an instance when this happened.
DarkUnderlord said:
Yeah, I think you got that the wrong way around. If anything, it's the currently unproven MMO that's going to need bailing out with additional resources, not the hugely successful one being offered by Blizzard.
I'm unsure what you're saying here and how it relates to what I said.
DarkUnderlord said:
If Fallout fails though, I wouldn't be surprised to see Bethesda shutdown and the focus being moved to the MMO.
Oh, glorious day! :shock:
The Fallout MMO rights will fall to ZeniMax pretty soon, though, don't forget.
There's a basic economic question in your story I'm simply failing to get, so explain it to me nice and slow: a company has two divisions (well, three), one is more profitable than the other, but they're both really profitable. The products overlap, but not to the level that one product will become unprofitable by the other being released (unless that's what you're arguing, though again I can not think of an instance when this happened).
Simple question is, why shut down one division at a time when you're trying to expand?
PS: maybe they should sell Bethesda to EA