Tags: Feargus Urquhart; Obsidian Entertainment
<A href="http://www.homelanfed.com">HomeLAN Fed</a> has an <a href="http://www.homelanfed.com/index.php?id=17168">interview</a> with <b>Feargus Urquhart</b> about his new company with the same old twist, <a href="http://www.obsidianent.com">Obsidiant Entertainment</a>. Here's a bit on why a deal with <A href="http://www.bioware.com">BioWare</a> would be a <i>SLAM DUNK</i>, in his opinion:
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<blockquote><b>HomeLAN</b> - Why did Obsidian Entertainment wish to ally themselves with BioWare?
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<b>Feargus Urquhart</b> - What Bioware and Obsidian like about working together is that we have known each other for coming up on ten years and we have built up a lot of trust and respect. I think our talents really complimented each other.</blockquote>
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How exactly did <A href="http://www.bioware.com">BioWare</a> compliment <a href="http://www.interplay.com">Interplay</a> and <a href="http://www.blackisle.com">Black Isle</a>? On the one hand, you have <a href="http://www.bioware.com">BioWare</a> running way, way over schedule with <A href="Http://nwn.bioware.com">Neverwinter Nights</A>, sucking down what little money <a href="http://www.interplay.com">Interplay</a> had. On the other hand, you have <a href="Http://www.blackisle.com">Black Isle</a> clinging to a severely limited engine for way too long, hoping to milk it for all it's worth, and ultimately producing one final flop with that engine at a time when they really needed an infusion of innovation and <i>cold, hard cash</i>.
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Thanks, <b>Dan</b>!
<A href="http://www.homelanfed.com">HomeLAN Fed</a> has an <a href="http://www.homelanfed.com/index.php?id=17168">interview</a> with <b>Feargus Urquhart</b> about his new company with the same old twist, <a href="http://www.obsidianent.com">Obsidiant Entertainment</a>. Here's a bit on why a deal with <A href="http://www.bioware.com">BioWare</a> would be a <i>SLAM DUNK</i>, in his opinion:
<br>
<br>
<blockquote><b>HomeLAN</b> - Why did Obsidian Entertainment wish to ally themselves with BioWare?
<br>
<br>
<b>Feargus Urquhart</b> - What Bioware and Obsidian like about working together is that we have known each other for coming up on ten years and we have built up a lot of trust and respect. I think our talents really complimented each other.</blockquote>
<br>
<br>
How exactly did <A href="http://www.bioware.com">BioWare</a> compliment <a href="http://www.interplay.com">Interplay</a> and <a href="http://www.blackisle.com">Black Isle</a>? On the one hand, you have <a href="http://www.bioware.com">BioWare</a> running way, way over schedule with <A href="Http://nwn.bioware.com">Neverwinter Nights</A>, sucking down what little money <a href="http://www.interplay.com">Interplay</a> had. On the other hand, you have <a href="Http://www.blackisle.com">Black Isle</a> clinging to a severely limited engine for way too long, hoping to milk it for all it's worth, and ultimately producing one final flop with that engine at a time when they really needed an infusion of innovation and <i>cold, hard cash</i>.
<br>
<br>
Thanks, <b>Dan</b>!