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- Jun 18, 2002
- Messages
- 28,573
Tags: Sacred 2
<a href="http://au.gamespot.com/pc/action/sacred2fallenangel/news.html?sid=6192175&mode=previews">Sacred 2 has big monsters, lots of monsters in general and Energon Cubes</a>:
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<blockquote>Sacred 2: Fallen Angel is big. If you were to walk from one end of Ancaria to the other, without stopping to collect gold, talk to villagers, or slay pesky goblins, it would take six hours. There are 22 square miles of forest, desert, tundra, volcano, swamp, and island to explore, and that's not even counting the vast network of underground dungeons inhabited by giant monsters that fill your entire screen. Yes, size is important to publisher CDV, as it looks to create an action role-playing game so massive that it will break free of its PC roots and entice console players to get in on the hack-and-slash action made famous by Diablo.
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Set to be released later this year on the PC and Xbox 360 with the possibility of another "major console," said CDV, Sacred 2 takes place 2,000 years before the original Sacred. Although there are six playable classes and hundreds of different quests, the basic story is this: Angelic seraphim have been charged with watching over the ancient land of Ancaria. Pleased by the progress of the ancient elves, the seraphim decided to share their secrets of T-energy with the elves. T-energy is the source of all life; it binds us and penetrates us...you know the deal. In a selfish bid to collect all of the T-energy, a faction of elves shattered the harmonious balance of life in Ancaria. Naturally the seraphim that decided to share the T-energy with these greedy elves is in a spot of trouble, and the angelic creature is dispatched from the heavens to right what was wronged. Fallen angel...get it?</blockquote>
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Super.
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Spotted @ <a href="http://rpgwatch.com/">RPGWatch</a>
<a href="http://au.gamespot.com/pc/action/sacred2fallenangel/news.html?sid=6192175&mode=previews">Sacred 2 has big monsters, lots of monsters in general and Energon Cubes</a>:
<br>
<blockquote>Sacred 2: Fallen Angel is big. If you were to walk from one end of Ancaria to the other, without stopping to collect gold, talk to villagers, or slay pesky goblins, it would take six hours. There are 22 square miles of forest, desert, tundra, volcano, swamp, and island to explore, and that's not even counting the vast network of underground dungeons inhabited by giant monsters that fill your entire screen. Yes, size is important to publisher CDV, as it looks to create an action role-playing game so massive that it will break free of its PC roots and entice console players to get in on the hack-and-slash action made famous by Diablo.
<br>
<br>
Set to be released later this year on the PC and Xbox 360 with the possibility of another "major console," said CDV, Sacred 2 takes place 2,000 years before the original Sacred. Although there are six playable classes and hundreds of different quests, the basic story is this: Angelic seraphim have been charged with watching over the ancient land of Ancaria. Pleased by the progress of the ancient elves, the seraphim decided to share their secrets of T-energy with the elves. T-energy is the source of all life; it binds us and penetrates us...you know the deal. In a selfish bid to collect all of the T-energy, a faction of elves shattered the harmonious balance of life in Ancaria. Naturally the seraphim that decided to share the T-energy with these greedy elves is in a spot of trouble, and the angelic creature is dispatched from the heavens to right what was wronged. Fallen angel...get it?</blockquote>
<br>
Super.
<br>
<br>
Spotted @ <a href="http://rpgwatch.com/">RPGWatch</a>