Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Development Info ToEE patch this Friday?

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
14,063
Location
Behind you.
Tags: Atari; Temple of Elemental Evil

<b>Pezman</b> has <a href="http://www.ataricommunity.com/forums/showthread.php?s=&threadid=329635">issued another patch update</a> on <A href="http://www.ataricommunity.com/forums/">the Atari forums</a> about when the <a href="http://www.greyhawkgame.com">Temple of Elemental Evil</A> patch will be ready. Here's the info:
<br>
<br>
<blockquote>The patch is with Atari QA, and at this time we are working with Tri-Media (KaZaa) on specifications for patching their version of the game.
<br>
<br>
We are targeting this Friday as a release provided everything progresses as planned.
<br>
<br>
I'll keep you posted as best as possible if there are any changes.</blockquote>
<br>
<br>
Told ya that <a href="http://www.kazaa.com/">KaZaa</a> thing would create problems at patch time.
<br>
 

ecliptic

Liturgist
Joined
Feb 11, 2003
Messages
915
Agh, such idiocy on all fronts when it comes to this game being released.
 

Ausir

Arcane
Joined
Oct 21, 2002
Messages
2,388
Location
Poland
It's not the point - the point is that if the patch changes the toee.exe, it would change the Kazaa version into a full version of the game.
 

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
14,063
Location
Behind you.
Yup, it's a fun situation that they should have thought about before they did it - but didn't.

Now, picture this.. You have the KaZaa version and they only make a patch for CD version, you're screwed because you don't have a CD yet you still paid $50. WHOOPS!

Then there's the fun of having the CD check eliminated in the KaZaa version, but it has that whole timer gobble-dee-gook with the registration by pass stuff. Well, that wouldn't work with the CD version because the CD guys don't have that.

So, now, they have to make a patch that works with both the CD version *and* the KaZaa version in one fun little bundle! One that either checks for the CD and does the SecuROM fun if you have the CD or the registration thing if you did that, and works with both!

What could possibly go wrong?
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom