Jason
chasing a bee
Tags: SirTech; Wizardry 8
<b><a href="http://www.wizardry8.com/wizardry8/index2.html">Wizardry 8</a></b> designer Charles Miles stopped by <a href="http://www.rampantgames.com/blog/2008/08/guest-post-wizardry-8-designer-explains.html">Tales of the Rampant Coyote</a> to explain his intent behind the infamous Arnika Road and Wizardry 8's difficulty in general.
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<blockquote>Last but far from least, Wizardry 8 was one of the last North American RPGs to be unapologetically hard--we wanted surviving each level to feel like an achievement. In fact one of our concerns about Wizardry 8 was that it might be too *easy, *as crazy as that sounds today. We made Wiz 8 much easier than any of the earlier installments in the series (if you don't believe me then try, say, Wizardry 4) and we were worried the long-time fans might object.
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Anyway, I've always regretted that people had so much trouble with the Arnika road. If I were doing it today I'd do things differently--I might make it a bit easier and I would definitely put in a tutorial system that gave you guidance on how to survive.</blockquote>
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If you haven't already, make sure you check out Jay Barnson's Wiz8 playthrough <a href="http://www.rampantgames.com/blog/2008/08/wizardry-8-old-school-goes-old-school.html">articles</a> to get your nostalgia buds tingling.
<br>
Spotted at: <A HREF="http://www.rpgwatch.com/">RPGWatch</A>
<b><a href="http://www.wizardry8.com/wizardry8/index2.html">Wizardry 8</a></b> designer Charles Miles stopped by <a href="http://www.rampantgames.com/blog/2008/08/guest-post-wizardry-8-designer-explains.html">Tales of the Rampant Coyote</a> to explain his intent behind the infamous Arnika Road and Wizardry 8's difficulty in general.
<br>
<blockquote>Last but far from least, Wizardry 8 was one of the last North American RPGs to be unapologetically hard--we wanted surviving each level to feel like an achievement. In fact one of our concerns about Wizardry 8 was that it might be too *easy, *as crazy as that sounds today. We made Wiz 8 much easier than any of the earlier installments in the series (if you don't believe me then try, say, Wizardry 4) and we were worried the long-time fans might object.
<br>
<br>
Anyway, I've always regretted that people had so much trouble with the Arnika road. If I were doing it today I'd do things differently--I might make it a bit easier and I would definitely put in a tutorial system that gave you guidance on how to survive.</blockquote>
<br>
If you haven't already, make sure you check out Jay Barnson's Wiz8 playthrough <a href="http://www.rampantgames.com/blog/2008/08/wizardry-8-old-school-goes-old-school.html">articles</a> to get your nostalgia buds tingling.
<br>
Spotted at: <A HREF="http://www.rpgwatch.com/">RPGWatch</A>