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Information Prelude to Darkness Spells pt.1 - Flame

Saint_Proverbius

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Tags: Mat Williams; Prelude to Darkness; Zero Sum

This article covers the Flame set of spells used in Prelude to Darkness. It covers how they work, what equations determine their effects, and so on.

Here's a brief section from Mat Williams.


The general principal is that each spell is a specific pattern of thought which allows the caster to channel the Eternal Flame in some useful manner. By varying the amount of Chaos and Control within the pattern the caster can vary the spell somewhat to different effects. This generaly leads to three possible levels of the spell, the first is the balanced level, the second a more controlled version and the third a more chaotic version. Generally control improves range or duration or allows the avoidance of friend characters at a cost of damage or power and chaos does the opposite, i.e. greater power shorter range, etc... The forth level or blood level is based on using the casters own blood rather than just their energy and is the ultimate in power. -Mat Williams

Happy casting!
 

Chadeo

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Dec 4, 2002
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Inquiring minds want more!

:D

Keep up the great content SP, and mat if you are reading this keep up the support!
 

Saint_Proverbius

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Met's going to get me the information on the Gifts of Goddess and the potion making skill that I can never spell, so I don't even bother trying, so we should have two more articles like this on the way to assist you in your planning for adventuring through The Valley. :)
 

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