Spazmo
Erudite
Tags: Fall: Last Days of Gaia; Silver Style
The only thing worse than <a href=http://www.gamespy.com>GameSpy</a> or <a href=http://www.the-fall.com/>The Fall: Last Days of Gaia</a> is <a href=http://pc.gamespy.com/pc/the-fall-last-days-of-gaia/508825p1.html>GameSpy <i>and</i> The Fall</a>.
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<blockquote>Strehse: The incident that causes the environmental change happens roughly 20 years before the story of The Fall begins in 2082 AD. A number of Terraformers are built by NASA to be transported to Mars, where they're supposed to increase the CO2 content in the atmosphere in order to pave the way for colonization. A few days before the transport, though, members of an unknown cult appear, take control of the machines, and activate the Terraformers. The amount of CO2 produced has devastating effects on the Earth's atmosphere and on the global ecosystem. The regions that did not fall victim to floods because of the melting poles were turned into wastelands and deserts.
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There's no specific agenda or motivation beneath this; it was simply an idea I had in mind. Of course, one might start thinking about the way we're treating the environment while playing the game and draw their own conclusions. That, however, was not the one and only reason we created The Fall.</blockquote>
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Yeah, there's also the whole "ripping off Fallout wherever possible so scorned fans of Van Buren will buy our abortion clinic escapee of a game."
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Spotted at: <A HREF="http://www.rpgdot.com">RPGDot</a>
The only thing worse than <a href=http://www.gamespy.com>GameSpy</a> or <a href=http://www.the-fall.com/>The Fall: Last Days of Gaia</a> is <a href=http://pc.gamespy.com/pc/the-fall-last-days-of-gaia/508825p1.html>GameSpy <i>and</i> The Fall</a>.
<br>
<br>
<blockquote>Strehse: The incident that causes the environmental change happens roughly 20 years before the story of The Fall begins in 2082 AD. A number of Terraformers are built by NASA to be transported to Mars, where they're supposed to increase the CO2 content in the atmosphere in order to pave the way for colonization. A few days before the transport, though, members of an unknown cult appear, take control of the machines, and activate the Terraformers. The amount of CO2 produced has devastating effects on the Earth's atmosphere and on the global ecosystem. The regions that did not fall victim to floods because of the melting poles were turned into wastelands and deserts.
<br>
<br>
There's no specific agenda or motivation beneath this; it was simply an idea I had in mind. Of course, one might start thinking about the way we're treating the environment while playing the game and draw their own conclusions. That, however, was not the one and only reason we created The Fall.</blockquote>
<br>
<br>
Yeah, there's also the whole "ripping off Fallout wherever possible so scorned fans of Van Buren will buy our abortion clinic escapee of a game."
<br>
Spotted at: <A HREF="http://www.rpgdot.com">RPGDot</a>