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Game News The Witcher 2 Facts

VentilatorOfDoom

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Tags: CD Projekt; Witcher 2, The

CDProjekt <a href="http://www.examiner.com/examiner/x-3707-DLC-Examiner~y2010m3d29-The-Witcher-2-fact-sheet-released">released some facts</a> about their upcoming Adventure game The Witcher 2.
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After the grave disappointment that boobie cards are out they're trying to tease us with things like: <i>Enhanced and deeper role-playing experience thanks to advanced gameplay mechanics.</i>
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<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">- Extensive non-linearity within advanced gameplay mechanics. We are able to go through the situations on our path in various ways. Choosing our allies along the story path will, for example, reveal brand new and diverse possibilities and threads.
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- Unique quests more connected with the main plot - no more “FedEx” quests (simple “deliver or pick up object” quests).
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- Greatly enhanced character development, in which each decision with regards to development, including individual skills, result in different kinds of gameplay. It is based on three specialisations: sword, magic and alchemy, which can be mixed to create hybrid character styles.
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</p>
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thanks Tannhauser!
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Spotted at: <A HREF="http://www.examiner.com">A site that examines things</A>
 

DriacKin

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CD Project said:
Traditional system that has the player fight opponents with a fixed difficulty level, maximizing satisfaction gained from developing a powerful character. Battles with particular types of opponents become progressively easier as the player advances in level, in complete contrast to what we see in many current titles, which offer simplified systems where opponents’ difficulty levels adjust alongside the player’s. These are systems that help make the game and its development easier, but offer much less satisfaction for developing a very powerful character.

I really liked this part where they clearly take shots at Beth/Bio for stupid level-scaling.

Overall, this article makes the game sound pretty good.
 

Jaedar

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Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
Hype often makes games sound better than they are.

Ah, who am I kidding, I'm pretty excited bout this :P
 

Thrasher

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Jan 17, 2008
Messages
1,407
Promise the universe, plop out a little turd, that's the hype game.

I just hope they fix the interminable loading times...
 

Silellak

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Aug 19, 2008
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Tucson, AZ
Holy shit that thing is buzzword-tastic. I mean I realize that's the purpose of a fact sheet, but this one was borderline unreadable.

And by "borderline" I mean I couldn't stomach reading beyond the second bullet point.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
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This company is absically BIO JR when it comes to hype. More power to 'em.

Anyways, my Codexian Thought Of the Day:

Only The Witcher 2 Fact that matters is that The Witcher 2 will fuckin' suck as bad as the first one.
 

Black

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Messages
1,872,658
I get the feeling they're hyping Witcher 2 by making fun of other shit companies and while the complaints are valid they'll probably apply to TW2 too.

It's like that one dumbfuck from bethesda complaining about blizzard not innovating their games.
 

MetalCraze

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DriacKin said:
I really liked this part where they clearly take shots at Beth/Bio for stupid level-scaling.

Oh please - in TW it isn't better - TW is linear as a stick and because of this it is balanced in such way that you will always be of the same level than the enemies you will encounter on the next inevitable map so it's the same shit.
So I truly don't know which is worse.
 

Thrasher

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Free roaming encourages level scaling.
Linear discourages level scaling.
 

MapMan

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I really cant tell when volourn means what he posts. He doesnt scale to my level.
 

DraQ

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CDPR dudes sure know their PR.

Anyway, I pretty much intend to just buy TW2 unless I see some pretty clear signs of shit hitting the fan.

Also, hope the Geralt maintains/has the option to maintain his attitude towards dragons as described in the books.
Then again, Polish fantasy fandom will feast on CDPR guys' eyes if he doesn't, so I won't be losing any sleep over that.
:smug:
 

Elwro

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Krakow, Poland
Divinity: Original Sin Wasteland 2
Thrasher said:
I just hope they fix the interminable loading times...
1) These were already fixed in patch 1.2 or 1.3;

2) In the new engine there are no loading screens when entering indoor areas.
 

MetalCraze

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Messages
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Location
Urkanistan
Jim Cojones said:
Sex and eroticism will be introduced in a much more realistic, involving and mature way, thanks to which sexual relationships are presented more credibly than in TW1.
Yeah! Hell yeah!

This is very important for lonely basement dwellers which are the target audience
 

Metro

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Messages
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None of the crafting or increased item count mean anything since the combat will probably stay the same. So long as you used a steel sword on people and a silver on monsters the bonuses really didn't matter. That and the spells and alchemy made you even more grossly overpowered. It also says the game will be shorter... heh... I got the Director's Cut version about two years after release for $18ish and I have a feeling I'll be waiting again on the sequel.
 

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