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- Jun 18, 2002
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Tags: Mass Effect 2
<p>TNO follows up from his earlier escapades of <a href="http://www.rpgcodex.net/content.php?id=201">looking at the story side of things in Mass Effect</a> by casting his eye to the aptly named sequel in: <a href="http://www.rpgcodex.net/content.php?id=204">Mass Effect 2: A Narratological Review</a>.</p>
<p> </p>
<p style="padding-left: 30px;"><span class="postbody">The real problem is the titanic catastrophe of the plot itself. There are lots of little niggles with ME2 (“Why do I start looking like the terminator if I pick nasty options in dialogue?” “If the Collectors go through the O4 relay, why don’t people notice this/why not just blockade it or blow up the relay?&rdquo but these are sufficiently minor that you assume some semi-plausible explanation can be fan-wanked in. The main plot of ME2 careens from the simply sloppy (reliance on plot coupons and McGuffins), to the irredeemably bad ‘oh-god-I-hope-this-gets-retconned’ stupid (the human Reaper). </span></p>
<p style="padding-left: 30px;">[...]</p>
<p style="padding-left: 30px;"><span class="postbody"> Jetting off half-way across the galaxy to lift emotional baggage for the party made them less a crack team of elite specialists and more an angst battalion. </span></p>
<p> </p>
<p><span class="postbody">Fan-wanking commence! Your angst battalion has been attacked!<br /></span></p>
<p>TNO follows up from his earlier escapades of <a href="http://www.rpgcodex.net/content.php?id=201">looking at the story side of things in Mass Effect</a> by casting his eye to the aptly named sequel in: <a href="http://www.rpgcodex.net/content.php?id=204">Mass Effect 2: A Narratological Review</a>.</p>
<p> </p>
<p style="padding-left: 30px;"><span class="postbody">The real problem is the titanic catastrophe of the plot itself. There are lots of little niggles with ME2 (“Why do I start looking like the terminator if I pick nasty options in dialogue?” “If the Collectors go through the O4 relay, why don’t people notice this/why not just blockade it or blow up the relay?&rdquo but these are sufficiently minor that you assume some semi-plausible explanation can be fan-wanked in. The main plot of ME2 careens from the simply sloppy (reliance on plot coupons and McGuffins), to the irredeemably bad ‘oh-god-I-hope-this-gets-retconned’ stupid (the human Reaper). </span></p>
<p style="padding-left: 30px;">[...]</p>
<p style="padding-left: 30px;"><span class="postbody"> Jetting off half-way across the galaxy to lift emotional baggage for the party made them less a crack team of elite specialists and more an angst battalion. </span></p>
<p> </p>
<p><span class="postbody">Fan-wanking commence! Your angst battalion has been attacked!<br /></span></p>