nah. the conversations are ok as long as you play femshep and are an ass to everyone.Felix said:Mass Effect 2 sucks Donkey Balls.
No, you were not okay-ing it, obviously.TNO said:hiver said:I dont like it. Its way too positive. I mean on the story front.
I didnt play it but i just read that, for example, decision on whether or not save the council in ME1 has no effect in ME2 and that whoever is in power now still doesnt believe there are reapers out there... even after one went straight into the citadel and nearly destroyed it.
Or was it that some features of the story were just too awful to think about for long?
Given I said the plot was one of the worst things about ME2, I'm a bit confused how you though I was okay-ing the story. If I said a good word about ME2's story, I take it back. :wink:
But yes, the blindness to the Reapers remains. But that's small fry to all the other stuff that doesn't make any sense. I spend my time bitching more about the endgame and the human reaper.
Clockwork Knight said:I thought the "beyond your understanding" was just pretentious bullshit on the reapers' part, and they just need to eat a lot of things before going back to bed.
The final straw is the big moral choice. Paragons can blow up the Collector base, renegades can sterilize it and let it be used by Cerberus. Unfortunately, the paragon choice makes no sense: The only reason is just to pettily annoy the Illusive Man
The only one likeable was Mordin.circ said:Strange thing to bitch about too. I can understand Jack hating, but some of the chars in ME 2 were quite likable. Jacob, Fishguy, DLC psycho guy, maybe someone else I forget. Either way, a fuck of a lot better than the ones in ME 1.
Too bad the only paragon Shep's choice of blowing up the base is because of the fact that it basically reeks of evil and Shep's just too moral to let that atrocious thing exist.Given this history I think it would be wise (or at least justifiable) to avoid further interaction with reaper stuff.