Tags: BioWare; Dragon Age 2
<p>I know the dire news about Dragon Age 2 are a heavy burden for most of you. But don't give up yet. Don't despair. Let "SteveGarbage" of the Greywardens sooth your outrage, for there might still be a spark of hope if we prove ourselves faithful enough. <a href="http://greywardens.com/2010/07/an-optimists-view-on-dragon-age-2-and-rpgs-in-general/" target="_blank"><em>To Us RPG Fans: It'll Be OK</em></a>.</p>
<blockquote>
<p>Whether there is a dialogue wheel or not, whether Hawke speaks or just looks dumbly numb all the time during conversations, whether I’m stuck with a canon male, warrior Hawke or not – if BioWare delivers a compelling tale with characters I fall in love with, the game is a success. If I take something out of the story or if I feel bad about a particular decision I made that had negative consequences result from it, it’s a success. If I feel a sense of accomplishment and satisfaction mixed with sadness and depression as the final credits roll when I beat it, it’s been a success.</p>
</blockquote>
<p>I hope this indepth 3-page analysis of the situation managed to calm your emotions and lift the dark thoughts of sorrow that were clouding your minds. I feel much better now.</p>
<p> </p>
<p>Spotted at: <a href="http://greywardens.com/2010/07/an-optimists-view-on-dragon-age-2-and-rpgs-in-general/">Greywardens.com</a></p>
<p>I know the dire news about Dragon Age 2 are a heavy burden for most of you. But don't give up yet. Don't despair. Let "SteveGarbage" of the Greywardens sooth your outrage, for there might still be a spark of hope if we prove ourselves faithful enough. <a href="http://greywardens.com/2010/07/an-optimists-view-on-dragon-age-2-and-rpgs-in-general/" target="_blank"><em>To Us RPG Fans: It'll Be OK</em></a>.</p>
<blockquote>
<p>Whether there is a dialogue wheel or not, whether Hawke speaks or just looks dumbly numb all the time during conversations, whether I’m stuck with a canon male, warrior Hawke or not – if BioWare delivers a compelling tale with characters I fall in love with, the game is a success. If I take something out of the story or if I feel bad about a particular decision I made that had negative consequences result from it, it’s a success. If I feel a sense of accomplishment and satisfaction mixed with sadness and depression as the final credits roll when I beat it, it’s been a success.</p>
</blockquote>
<p>I hope this indepth 3-page analysis of the situation managed to calm your emotions and lift the dark thoughts of sorrow that were clouding your minds. I feel much better now.</p>
<p> </p>
<p>Spotted at: <a href="http://greywardens.com/2010/07/an-optimists-view-on-dragon-age-2-and-rpgs-in-general/">Greywardens.com</a></p>