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Development Info NUVIE progress report

Saint_Proverbius

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Staff Member
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Messages
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Behind you.
Tags: NUVIE

There's a two week old update on the <A href="http://nuvie.sourceforge.net/">NUVIE</a> website which I've repeatedly been side tracked in posting which details the strides the <i>Ultima 6</i> engine work alike has produced since July. Here's a bit on what's new:
<br>
<br>
<ul><li>Added FM-Towns audio conversations. You can now listen to all the U6 characters speak their converse dialog. You must have a copy of the FM-Towns version of U6 for this feature to work. (Only the english voice tracks are supported at this time.)
<br>
<li>Save game descriptions. You can now enter a description when saving.
<br>
<li>Use Rune.
<br>
<li>Use Sextant. This will tell you your world location when used on the surface plane.
<br>
<li>Use Balloon Plans. If you have the required parts you can build a balloon.
<br>
<li>Use Balloon. The party can now fly around Britannia in a balloon. The player currently has full control of the balloon's movement. Eventually the balloon will drift along with the prevailing wind direction. (Wind hasn't been implemented yet.)
<br>
<li>Added egg spawning time check. Eggs now spawn their contents at the correct time of day.
<br>
<li>Started work on Actor health and combat.
<br>
<li><u>The party is now teleported back to LB's castle when the avatar dies.</u>
<br>
<li>Inventory objects are moved into the dead body container when an actor dies.
<br>
<li>Added actor resurrection. You can now resurrect dead actors by taking them to a healer. We still need to work out how to rejoin party members after they have been resurrected.
<br>
<li>Sleeping at Inns. The party can now spend the night at an inn. The screen will fade to black as the player goes to sleep. Time is advanced to 5:46A.M. the next day.
<br>
<li>Startup fade-in. The map window now fades in on initial startup.
<br>
<li>Added letters underneath key objects when displayed in the inventory view. Nuvie supports key letters from 'A' to 'P'.
<br>
<li>Added support for object quantities greater than 255. You can now buy those costly items at shops. ;-)
<br>
<li>Added lightsources around actors who have lit torches readied. (Torch support still needs a bit of work.)
<br>
<li>Lots of other bug fixes.</ul>
<br>
So, the party is teleported to a Korean MMORPG development studio when the avatar dies?
<br>
 

ecliptic

Liturgist
Joined
Feb 11, 2003
Messages
915
Anyone manage to track down a copy of the FM-TOWNS version? Seems ridiculously hard to find.
 

Fez

Erudite
Joined
May 18, 2004
Messages
7,954
One day the Saint shall return to us and the prophecy shall be fulfilled.
 

Fez

Erudite
Joined
May 18, 2004
Messages
7,954
ecliptic said:
Anyone manage to track down a copy of the FM-TOWNS version? Seems ridiculously hard to find.

Do you really want the speech? It is pretty crappy from what I've heard. Listen to this and this before you go out of your way to hunt them down.
 

JarlFrank

I like Thief THIS much
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Messages
34,350
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KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Holy shit, I thought Saint returned because this thread had only 4 replies so far... damn you, ecliptic!
 

LittleJoe

Arbiter
Joined
Aug 26, 2005
Messages
1,780
Oh, Saint P, why hast thou forsaken us?

EDIT: oh sorry, he's behind me.
 

ecliptic

Liturgist
Joined
Feb 11, 2003
Messages
915
Fez said:
ecliptic said:
Anyone manage to track down a copy of the FM-TOWNS version? Seems ridiculously hard to find.

Do you really want the speech? It is pretty crappy from what I've heard. Listen to this and this before you go out of your way to hunt them down.

Haha, I know it's awful, but I'd love to have a reason to give it another go. Although I have far less free-time now than I did when I was in sixth grade. :(
 

Ausir

Arcane
Joined
Oct 21, 2002
Messages
2,388
Location
Poland
JarlFrank said:
Holy shit, I thought Saint returned because this thread had only 4 replies so far... damn you, ecliptic!

...well, Saint actually did return. Hail ecliptic and his necromantic powahz!
 

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