Tags: Brian Fargo; Kickstarter; Wasteland; Wasteland 2
If you had asked me a couple of weeks ago whether a sequel to Wasteland could become reality I'd have asked if pigs can fly or who I should point my meson cannon at for making a FPS out of it. Then suddenly Kickstarter happened to a different, also quite underappreciated genre and here we are, presenting to you the first part of our interview with Brian Fargo - about Wasteland 2, how crowdfunding could make it happen and that it "is going to be a top down, party and turn based game".
Take a glimpse:
And a look at the full article
If you had asked me a couple of weeks ago whether a sequel to Wasteland could become reality I'd have asked if pigs can fly or who I should point my meson cannon at for making a FPS out of it. Then suddenly Kickstarter happened to a different, also quite underappreciated genre and here we are, presenting to you the first part of our interview with Brian Fargo - about Wasteland 2, how crowdfunding could make it happen and that it "is going to be a top down, party and turn based game".
Take a glimpse:
- Being pessimistic for a moment; if the crowd funding approach fails to take off, but you instead attract the attention of a publisher and hammer out a deal, do you feel that the resulting version of Wasteland 2 would differ in terms of style? How do you think crowd funding will affect the type of game produced?
RPG Codex being pessimistic.. cmon.. never. I guess one has to ask the question if the game would have been a sales success if there wasn't enough fan support to fund it. Many RPG players love and respect Wasteland yet many Fallout players don't realize its roots. If the Fallout community truly knew then it would probably will be a successful funding. However, if we took your pessimistic scenario I think it would be a mistake to take this game in another direction other than what we have been discussing with the fans. The fans have made it clear that they want a certain kind of game and if publisher X popped up and said "Good news we are going Wasteland and its going to be an FPS", they would be incurring quite a wrath. Keeping it closer to the original game just seems right.
And a look at the full article