Infinitron
you know where i'm going with this don't you. there's a very important crpg missing there (well several) but the one that most needs to be on there and get codex representation is elminage: gothic.
also putting paper sorcerer in there wouldn't hurt.
also why is shit like witcher 3 in there? ugh.
So there's a mage that you have to look for on a ship, you talk to the sailor and pay 250 gold to board as passengers on that ship. Next thing you know, you're inside the ship and your party has been split up. Doors to your rooms are closed. Why, how ? Not a word of it. You have to open your journal to find out that it's a slave ship and you've been emprisonned. Yeah, good luck guessing that if you didn't check the journal. But now it goes from bad to worse: you still have all your weapons and items with you. Who the fuck emprisons two people separately but leaves them with their weapons ? No, really, there's no excuse for that one. It's beyond bad writing.
has no right whatsoever to criticize NPC interactions in any game.
If "some people" would choose a polished turd over a rough diamond, there's no hope for them anyway.Ever heard about polish?
Some people react to the lack of it. Again, it betrays sloppiness.
Matter of sensibility, if you will.
Still, a developer should know that lack of polish is an issue: you for one may forgive it, but many won't, and if one wants to sell his product...
7Th Dawn 1 and 2 are pretty good.you don't just give out 10/10s like that. translation fix doesn't solve missing narration and/or missing conversations.
the game features virtually no loot at this point. you get some 10 magical staffs of the exact same kind in one area and some 10 sledgehammers in another. almost no armor at all. haven't seen any uniques so far. so itemization is also definitely a problem.
the game also features no lore, no item descriptions for a lot of items.
drag and drop on mobile along with fucking long loading times don't make it a good example of an android game. and yes, i am aware there are no good examples of android games. i'm just saying this one also doesn't cut it.
Remind me, what do you understand by content exactly?Is this a real crpg blobber in the vein of Wiz8 and MMX? Or is it a fake contentless game like Grimlock?
You create one character, others have to be found (it's actually the first half of main quest).Can I create the 7 mages myself or am I inflected with the developer's creations?
In other news, they're opening the game text for community translations. So if any of you fuckers are good for anything other than bitching, you're welcome to participate.
But you can edit someone else's translation to make it sound better.I don't speak fluent Czech
It's not, people who read Czech also reported that the original Czech text is also funky at times. The devs said they are working on that too.Though I'm not sure it's entirely a translation issue tbh.
Remind me, what do you understand by content exactly?Is this a real crpg blobber in the vein of Wiz8 and MMX? Or is it a fake contentless game like Grimlock?
I'd say 7M is halfway between M&M and LoG - it has a story and some (badly written) NPCs, but no sidequests. Most of the game is spent solving puzzles and fighting.
You create one character, others have to be found (it's actually the first half of main quest).Can I create the 7 mages myself or am I inflected with the developer's creations?
You can develop the party members any way you want, though, so it's not hard to respec them.
There is one central town with lots of services, some of which double as NPCs. NPC interactions are closer to M&Ms than later Wizardries, i.e. not very deep.
A lot of the areas aren't technically dungeons (swamps, forests, mountains etc.), but functionally they are (think Wiz7).