Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Bethesda Softworks; Elder Scrolls IV: Oblivion
Our old pal <b>Pete Hines</b> has decided to post <a href=http://www.elderscrolls.com/codex/team_e32005.htm>something interesting</a> about <b>Oblivion</b>'s E3 demo. Sadly, he failed, but at least he tried, so let's be supportive here.
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<blockquote>So we've spent months talking about what the demo would include, and weeks and weeks working diligently at it. What parts of the game to show, what happens in those areas, different kinds of combat, magic, stealth, dialogue, our Radiant AI…everything. Most of that ends up being Todd's call. He figures out what parts of the game look the best, and work together, and tell the story of what this game is about and what lets you do.
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So we've got amazing forests, killer dark dungeons, and grand cities. We show interiors and exteriors, dialog, quests, fast travel, and more. We show them the new combat system, a taste of stealth gameplay, some of our magic system…you get the idea (and I'll bet it makes you salivate, eh?) It's a great cross-section of the game in about 25 minutes.</blockquote>
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Great story, Pete! I bet it's a blast at parties! Well, the good news is that MSFD would be able to talk about his magic system soon. Whenever you are ready, Steve. We are in the "eagerly anticipating" mode.
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Our old pal <b>Pete Hines</b> has decided to post <a href=http://www.elderscrolls.com/codex/team_e32005.htm>something interesting</a> about <b>Oblivion</b>'s E3 demo. Sadly, he failed, but at least he tried, so let's be supportive here.
<br>
<br>
<blockquote>So we've spent months talking about what the demo would include, and weeks and weeks working diligently at it. What parts of the game to show, what happens in those areas, different kinds of combat, magic, stealth, dialogue, our Radiant AI…everything. Most of that ends up being Todd's call. He figures out what parts of the game look the best, and work together, and tell the story of what this game is about and what lets you do.
<br>
<br>
So we've got amazing forests, killer dark dungeons, and grand cities. We show interiors and exteriors, dialog, quests, fast travel, and more. We show them the new combat system, a taste of stealth gameplay, some of our magic system…you get the idea (and I'll bet it makes you salivate, eh?) It's a great cross-section of the game in about 25 minutes.</blockquote>
<br>
Great story, Pete! I bet it's a blast at parties! Well, the good news is that MSFD would be able to talk about his magic system soon. Whenever you are ready, Steve. We are in the "eagerly anticipating" mode.
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