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2002 RPGDot Awards - Most Disappointing RPG

Mistress

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Tags: Might & Magic IX

<a href="http://www.rogdot.com">RPGDot</a> have posted the "winners" of their <a href="http://www.rpgdot.com/index.php?hsaction=10053&ID=482">Most Disappointing RPG of 2002 Award</a>.
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The big "winner" was <a href="http://www.3do.com/mightandmagic/ix/">Might & Magic IX</a>. Runners up were, <a href="http://nwn.bioware.com">Neverwinter Nights</a> and <a href="http://www.dungeonsiege.com">Dungeon Siege</a>.
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No surprises there for me really - given the extreme range of opinions on the game - Neverwinter Nights coming up as both one of the most disappointing and one of the best RPGs of the year was hardly a shocker. I know which one I'd go with ;-)
 

Saint_Proverbius

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I didn't play M&M9, but I can certainly agree with the runners up. Dungeon Siege just wasn't much of a game because it was way too automated, but it probably had the nicest graphics of the bunch.

NWN.. Well, we all know what was bad about it.
 

Mistress

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Saint_Proverbius said:
I didn't play M&M9, but I can certainly agree with the runners up. Dungeon Siege just wasn't much of a game because it was way too automated, but it probably had the nicest graphics of the bunch.

NWN.. Well, we all know what was bad about it.

I took a very brief look at M&M9 - and what I saw was pretty poor. Shame really. I don't think we need expand any further on the downfalls of NWN...again...;)
 

Mistress

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Saint_Proverbius said:
http://www.rpgdot.com/index.php#13804

This guy made me chuckle:

Comment posted by: dagoo7 @ Tuesday - January 07, 2003, 07:35 MST
While I consider myself more than something of an rpg snob, some of the readers and posters here seem to be way over the top. Just because a game does not fit your ideal of what an rpg is, or fit within your entrenched ideal subgenre does not mean it was neccessarily bad. I understand that the category of disappointment can be seen as purely subjective, i.e., I expected something particular from this game and did'nt get it. However, I think some of us need to cease being overly and stubbornly provincial and enjoy a game for what it does offer as opposed to its approximation of a preferred subgenre or personal ideal. In that sense, I think DS was a disappointment because it promised to be an RPG and it turned out not to really be one. Similarly, MM9 was a disappointment because it was so shoddily executed and horribly unbalanced. However, I don't consider MW or NWN a disappointment simply because I would rather be playing something along the lines of Wiz8, In other words both of these games tried to do something different, and succeeded in adding something valuable to the rpg genere as a whole. The market is big enough to support a whole range of RPGs and personally I would find it a horrible situation if all rpgs were different versions of Gothic (although I love Gothic and preferred it to most other rpgs out there).

I think it's funny that a lot of people like to assume that when someone disagrees with the popular opinion, they don't have a valid basis for their own opinions - they must be rabid idealists with no concept of the outside world.
 

Section8

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As I said to Saint yesterday - The thing that's truly sad about NWN is that I bought it expecting nothing but disappointment, and it still managed to fall short of my low expectations.
 

Rayt

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One thing that NWN did proof was that crpg games can be financially incredibly successfull. Thus hopefully this will encourage software designers to make even more. And there's bound to be a good one amidst them :)
 
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Rayt said:
One thing that NWN did proof was that crpg games can be financially incredibly successfull. Thus hopefully this will encourage software designers to make even more. And there's bound to be a good one amidst them :)
O yeah.
Everyone, just look over the fact that it is MP oriented, therefore will most likely show little real intrest in the market, and the fact that the BGies both sold multi-million copies.
 

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