Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Bethesda Softworks; Elder Scrolls IV: Oblivion
<a href=http://www.gamesplanet.be>GamesPlanet</a> has posted an <a href=http://www.gamesplanet.be/index.php?main=gp_article&info=gp_article&articleId=531&chk=5OqEhh8AZ2>interview</a> with Pete Hines about <a href=http://www.theelderscrolls.com/home/home.htm>Oblivion</a> and the literally "billions" classes it offers. Fallout 3 gets a mention too.
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<blockquote><b>Of course we will find new monsters during our quests, but will we also find new weapons to slay them with? Which is your favourite new addition?</b>
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Yes, there are new weapons and materials in the game. I don’t want to give away any spoilers just yet. My favourite? I’ve always been a sword and shield guy, but I also love using a bow and with the new system we have for using bows, it’s hard to put away.</blockquote>Yep, if you are playing a ranged character, using bows is much better than using crossbows. The new system made a huge difference.
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<blockquote><b>Last question, could you give us some information about Fallout 3? I know many RPG-fans are desperatly waiting to get some news about this game.</b>
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I would say to them that you can take a look at Oblivion in terms of what to expect from us.(Oh, shit! - VD) What I mean is, we take our projects seriously. We make sure we put in the requisite time to do them right. And, we tend not to really talk about them or even let people know we’re doing them until we’re a long way into development and actually have things we can show and talk about. So with Fallout 3, folks were made aware of it because of the announcement, but from a development standpoint we’re still in pre-production mode. It will be a LONG time before we start talking to folks about what we’re up to. I know they’d like more info, but as I said we really don’t plan to say anything until we’ve made some real progress.</blockquote><b>Translation:</b>
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We take our projects seriously - Some companies make games that aren't accessible to or easy to understand by all age groups, which is very irresponsible. At Bethesda, we are trying to make games as simple as possible, decision-free! Don't know which faction to pick? Join and lead all 4! Bow vs Xbow dilemma is giving you a hard time? We are here to help, it's easy to make a choice when you don't have one! Can't figure out what skill to pick: Short Blade or Long Blade? Who can? It's a game, not a god-damn puzzle. Pick one - Blade! One size - fits all!
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<a href=http://www.gamesplanet.be>GamesPlanet</a> has posted an <a href=http://www.gamesplanet.be/index.php?main=gp_article&info=gp_article&articleId=531&chk=5OqEhh8AZ2>interview</a> with Pete Hines about <a href=http://www.theelderscrolls.com/home/home.htm>Oblivion</a> and the literally "billions" classes it offers. Fallout 3 gets a mention too.
<br>
<br>
<blockquote><b>Of course we will find new monsters during our quests, but will we also find new weapons to slay them with? Which is your favourite new addition?</b>
<br>
Yes, there are new weapons and materials in the game. I don’t want to give away any spoilers just yet. My favourite? I’ve always been a sword and shield guy, but I also love using a bow and with the new system we have for using bows, it’s hard to put away.</blockquote>Yep, if you are playing a ranged character, using bows is much better than using crossbows. The new system made a huge difference.
<br>
<br>
<blockquote><b>Last question, could you give us some information about Fallout 3? I know many RPG-fans are desperatly waiting to get some news about this game.</b>
<br>
I would say to them that you can take a look at Oblivion in terms of what to expect from us.(Oh, shit! - VD) What I mean is, we take our projects seriously. We make sure we put in the requisite time to do them right. And, we tend not to really talk about them or even let people know we’re doing them until we’re a long way into development and actually have things we can show and talk about. So with Fallout 3, folks were made aware of it because of the announcement, but from a development standpoint we’re still in pre-production mode. It will be a LONG time before we start talking to folks about what we’re up to. I know they’d like more info, but as I said we really don’t plan to say anything until we’ve made some real progress.</blockquote><b>Translation:</b>
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We take our projects seriously - Some companies make games that aren't accessible to or easy to understand by all age groups, which is very irresponsible. At Bethesda, we are trying to make games as simple as possible, decision-free! Don't know which faction to pick? Join and lead all 4! Bow vs Xbow dilemma is giving you a hard time? We are here to help, it's easy to make a choice when you don't have one! Can't figure out what skill to pick: Short Blade or Long Blade? Who can? It's a game, not a god-damn puzzle. Pick one - Blade! One size - fits all!
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