bryce777
Erudite
Vault Dweller said:That's the beauty of Oblivion: no matter how long your rant is, there still will be something you forgot to mention.
Hahahaha...too true.
At least they finally admit fallout will be oblivion with guns.
Vault Dweller said:That's the beauty of Oblivion: no matter how long your rant is, there still will be something you forgot to mention.
Where? Did I miss something?bryce777 said:At least they finally admit fallout will be oblivion with guns.
You apparently did:Where? Did I miss something?
hussar said:Unthoughtful ramblings lead into dumb conclusions is what I meant. I guess the rhetorical undertone of my previous post passed you right by.
BUT EVEN THEN THEY DON'T TALK ABOUT IT!!Bethesda said:And, we tend not to really talk about them or even let people know we’re doing them until we’re a long way into development and actually have things we can show and talk about.
What the fuck? Can I get a Bethesda answer to this one. Either yes it exists, no it doesn't or "we haven't made a final decision on that yet" will suffice.Vault Dweller said:Some people mentioned an auto-reload feature that kicks in after you kill an important NPC. Neat.
MrSmileyFaceDude said:It doesn't automatically load the last game save. It brings up the load saved game screen. But you can always press "DONE" without choosing a file and continue playing, even though you can no longer necessarily finish the main quest.
Rather than bringing up the whole load saved games screen wouldn't it be a little more unobtrusive to bring up a dialog box with a message similar to that of Morrowind's and multiple options, button to go to the load saved games screen, the other to continue on.MrSmileyFaceDude said:It doesn't automatically load the last game save. It brings up the load saved game screen. But you can always press "DONE" without choosing a file and continue playing, even though you can no longer necessarily finish the main quest.
MrSmileyFaceDude said:crpgnut -- no, hiring the PC to do something would involve a quest being created in the TESCS. It'd have to be pre-made, not generated on the fly. Maybe in the next game
You'd have to read my uber exclusive preview to find out!!!Spazmo said:So the Radiant AI is essentially cosmetic, then?
No axes?The lack of the crossbows and axes
android said:No axes?The lack of the crossbows and axes
I don't understand why you all complain about the Radiant AI? Sure they overhype it, but if it were only simple NPC schedules like in Ultima 7 it would be quite nice. Actually I don't understand why it took 13 years to have it again in RPGs...
It didn't.android said:Sure they overhype it, but if it were only simple NPC schedules like in Ultima 7 it would be quite nice. Actually I don't understand why it took 13 years to have it again in RPGs...