Naked_Lunch
Erudite
TO-HIT ROLLS? MORE LIEK TO-SHIT ROLLS OLOL
That doesn't reflect highly on your ability to read
Screaming_Dude_In_Vegas said:Well I read through this thread and afew others, and my conclusion is that you guys all have your heads up your asses. Make of it what you will.
Screaming_Dude_In_Vegas said:I always laught at them beacause most of the games they like to call real RPGs force you to go through as a killing machine of one type or another
Hated? Don't be a drama queen.Screaming_Dude_In_Vegas said:Wow...One post and I'm already hated...I just topped the record I set at Duck and Cover...
Well, they took their sweet time playing with forests, didn't they?I would have said "Sure, add TWs and X-bows"...But there using Gamebyro, and setting up the balistics for the bows takes quite a bit of time. You realy need at least 5 different tragectory modles to implement all types of ranged weapons mentioned. Most FPS only have around 20 at the most...and TES has to do alot more than just figuring out balistics
Swimming the skill?Last time I checked, swimming wasn't out
Skills. We are talking about skills....and there will be sneak attack options
Why? You could climb in MW, only not high enough or good enough.Only feature you mentioned thats realy out is climbing, and thats just hard to do in a 3D enviroment.
Well, our conclusion is that you are an idiot who can neither read nor argue. I'm not sure what you can make out of it, as we are not impressed with your comprehension skills either.Well I read through this thread and afew others, and my conclusion is that you guys all have your heads up your asses. Make of it what you will.
Hated? Don't be a drama queen.Screaming_Dude_In_Vegas said:Wow...One post and I'm already hated...I just topped the record I set at Duck and Cover...
Well, they took their sweet time playing with forests, didn't they?I would have said "Sure, add TWs and X-bows"...But there using Gamebyro, and setting up the balistics for the bows takes quite a bit of time. You realy need at least 5 different tragectory modles to implement all types of ranged weapons mentioned. Most FPS only have around 20 at the most...and TES has to do alot more than just figuring out balistics
Swimming the skill?Last time I checked, swimming wasn't out
Skills. We are talking about skills....and there will be sneak attack options
Why? You could climb in MW, only not high enough or good enough.Only feature you mentioned thats realy out is climbing, and thats just hard to do in a 3D enviroment.
Well, our conclusion is that you are an idiot who can neither read nor argue. I'm not sure what you can make out of it, as we are not impressed with your comprehension skills either.Well I read through this thread and afew others, and my conclusion is that you guys all have your heads up your asses. Make of it what you will.
Vault Dweller said:It is? Holy shit!!! Well, dude, thanks for telling us!Screaming_Dude_In_Vegas said:May I point out that this is a very different type of RPG than the standard isometric style game.
Well, from what I have seen here, I am not too impressed by the members here either. I see so many grammatical and structural errors that you poking fun at Screaming dude is just laughable!
NONE of you, absolutely NONE seem to know how much work actually goes into making RPGs. Not only do the linear RPGs like Final Fantsy, and others like that take a lot of work, but these open-ended RPGs take even more time, because they need to make the options you can pick, the systems implemented into the game; Combat, Magic, Stealth, Mount-riding.
They have totally revamped the Combat system, giving it a more fun way of working. Magic will be easier to use than in MW and also actually have an effect on the way you play! Stealth has been upped to make the whole reason for being a thief or assassin in OB more fun and more immersive. Cross-bows aren't so important that because they were dropped the whole game will be crappy and suck all because they wanted to make the Bow and Arrow more realistic. I think, in my opinion, that it was a sacrifice worth making, if to make the way bows and arrows play in the game more realistic physically and make it more fun immersively.
Radiant AI, or Artificial Intelligence for you who didn't know, will make OB more fun that any RPG on the planet. If Bill was going to work at the mill, and you wanted to meet him, why not wait at the mill for a few seconds as he walks up the road, and maybe you even run up to him and talk to him? I mean, in real life, don't you wait for someone you made an appointment with, and that person was always on time? I do, mostly because if they make it on time, it is worth waiting for the appointment.
I mean, what would you rather want? More skills and items, but are half-assed, or fewer skills and items but are detailed and made fun and immersive? I personally choose fewer but better quality. Quality over quantity, as the saying goes, and for this that saying is more than true. Who wants a half-assed big game when you can have a slightly smaller detailed quality world? OB is the latter, not the former.
I would like to see better vocabulary here also...it seems like over half of the population here doesn't even know what a Metonymy is.
This quote alone implies that your vision of RPGs is as dim as water in my lavatory pan.I personaly fin multi option dialouge boxes annoying, especialy with fully voiced dialouge. You have to click through the same stuff over and over agin to get to what you want. This you can just choose the topic. As for the forced reload thing, that wasn't crazy at all. When I said crazy, I was thinking the people who were like "Well by taking away dice roles they are turning it into a console hack n' slash" or "Well REAL RPGs are isometric top down view"...I always laught at them beacause most of the games they like to call real RPGs force you to go through as a killing machine of one type or another
6pack1 said:They have totally revamped the Combat system, giving it a more fun way of working.
Magic will be easier to use than in MW and also actually have an effect on the way you play!
Radiant AI, or Artificial Intelligence for you who didn't know, will make OB more fun that any RPG on the planet. If Bill was going to work at the mill, and you wanted to meet him, why not wait at the mill for a few seconds as he walks up the road, and maybe you even run up to him and talk to him? I mean, in real life, don't you wait for someone you made an appointment with, and that person was always on time? I do, mostly because if they make it on time, it is worth waiting for the appointment.
For the issue on Fallout, ... thought.
Who wants a half-assed big game when you can have a slightly smaller detailed quality world? OB is the latter, not the former.
I would like to see better vocabulary here also...it seems like over half of the population here doesn't even know what a Metonymy is.
mEtaLL1x said:This quote alone implies that your vision of RPGs is as dim as water in my lavatory pan.I personaly fin multi option dialouge boxes annoying, especialy with fully voiced dialouge. You have to click through the same stuff over and over agin to get to what you want. This you can just choose the topic. As for the forced reload thing, that wasn't crazy at all. When I said crazy, I was thinking the people who were like "Well by taking away dice roles they are turning it into a console hack n' slash" or "Well REAL RPGs are isometric top down view"...I always laught at them beacause most of the games they like to call real RPGs force you to go through as a killing machine of one type or another
That's not bad. You just don't like real, pure RPGs. You don't like dialogs, you don't like NPCs with personality, you don't like to think on what to say to NPC, you don't like to think over important decisions in the course of the game.
You just want to level-up your character, become uber-god, climb the cliffs, smell the flowers and destroy the monsters.
Hmmm, ideals VS. grammatical and structural correctness. Hmmm.6pack1 said:Well, from what I have seen here, I am not too impressed by the members here either. I see so many grammatical and structural errors that you poking fun at Screaming dude is just laughable!
The most above all bestest point you made.THE most stupidest
Oh man.NONE of you, absolutely NONE seem to know how much work actually goes into making RPGs.
Magic will be easier to use than in MW and also actually have an effect on the way you play!
I was under the impression that Bethesda releases their TES games pretty much whenever they want, but oke.For the issue on Fallout, it will just have to wait for when they release anything on it and when they actually put their focus on it other than OB. That is also one of the reasons why OB doesn't have a lot of time, because FO is being discussed, worked on, and designed. They have a viable reason to not have enough time right now. If you were making two games at almost the exact same time, the one being released in the next few months would not have enough time to have everything you wanted. They aren't pleased with what they have done, but they are trying to put the best that they can get.
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Quality over quantity, as the saying goes, and for this that saying is more than true. Who wants a half-assed big game when you can have a slightly smaller detailed quality world? OB is the latter, not the former.
WhatScreaming_Dude_In_Vegas said:I love a good dialouge, I don't love seeing it 300 times.
merry andrew said:WhatScreaming_Dude_In_Vegas said:I love a good dialouge, I don't love seeing it 300 times.
I'm thinking the same. The great thing is that I often do that, but I don't really complain about it, because I understand that I'm making the conscious descision to seek out every possible option.Antagonist said:I think he meant that he tries out every possible dialogue combination in a game with a dialogue-tree until he gets the big sword instead of trying to play a coherent character.
Antagonist said:I think he meant that he tries out every possible dialogue combination in a game with a dialogue-tree until he gets the big sword instead of trying to play a coherent character.
I sorta liked that about Morrowind. It certainly made me think twice about talking to people. So before I figured out the generic NPC template, there was a loss of that foreshadowing that you get when unique dialogue options magically appear while you're speaking with the nth generic NPC.Spazmo said:I don't quite understand how that's worse than clicking a button marked "dark elves" and having every single NPC in the game recite the exact same paragraph at you.
WhatScreaming_Dude_In_Vegas said:Antagonist said:I think he meant that he tries out every possible dialogue combination in a game with a dialogue-tree until he gets the big sword instead of trying to play a coherent character.
I was actually thinking more along the lines of when I walk into a town in Fallout, and feal like getting info about the various "quests" that are in town.
You guys are hopeless...