- Joined
- Jan 28, 2011
- Messages
- 99,592
Tags: BioWare; Dragon Age III: Inquisition
The years 2011-2012 weren't too hot for BioWare. The triple whammy of the rushed and poorly received Dragon Age II, The Old Republic MMO which predictably failed to "kill" World of Warcraft and quickly went free-to-play, and the Mass Effect 3 ending fiasco was a serious blow to the company's reputation. Realizing that the BioWare brand was on the verge of being tarnished beyond repair, the corporate overlords at Electronic Arts wisely decided to give the Edmonton studio extra time to finish their next game, the third installment in the Dragon Age franchise, which was formally announced in late 2012 as Dragon Age: Inquisition.
DA:I was released in November 2014 to unanimous acclaim from the mainstream gaming media. 8/10s, 9/10s and 10/10s were the rule of the day. And at the year's end, it won GOTY award after GOTY award. By all accounts, BioWare had finally achieved the holy grail of roleplaying game design, combining the open worlds of Bethesda and Ubisoft with the storytelling of BioWare to create the perfect RPG.
...well, almost all accounts. More than two months ago, we dispatched Delterius, a scarred veteran of many battles on BSN, to closely examine this new masterpiece for himself. With the help of kris and Vault Dweller, he composed a comprehensive report detailing his findings. Without further ado, it's time for...
Read the full article: RPG Codex Review: Dragon Age: Inquisition
The years 2011-2012 weren't too hot for BioWare. The triple whammy of the rushed and poorly received Dragon Age II, The Old Republic MMO which predictably failed to "kill" World of Warcraft and quickly went free-to-play, and the Mass Effect 3 ending fiasco was a serious blow to the company's reputation. Realizing that the BioWare brand was on the verge of being tarnished beyond repair, the corporate overlords at Electronic Arts wisely decided to give the Edmonton studio extra time to finish their next game, the third installment in the Dragon Age franchise, which was formally announced in late 2012 as Dragon Age: Inquisition.
DA:I was released in November 2014 to unanimous acclaim from the mainstream gaming media. 8/10s, 9/10s and 10/10s were the rule of the day. And at the year's end, it won GOTY award after GOTY award. By all accounts, BioWare had finally achieved the holy grail of roleplaying game design, combining the open worlds of Bethesda and Ubisoft with the storytelling of BioWare to create the perfect RPG.
...well, almost all accounts. More than two months ago, we dispatched Delterius, a scarred veteran of many battles on BSN, to closely examine this new masterpiece for himself. With the help of kris and Vault Dweller, he composed a comprehensive report detailing his findings. Without further ado, it's time for...
Read the full article: RPG Codex Review: Dragon Age: Inquisition