Tris McCall
Novice
bryce777 said:Most importantly, the whole point I have been trying to make is I do not really believe that he is eternally doomed as such. He is just back to where he originally was. Yes, he is in the blood war FOR NOW. But he is mortal again...the whole point of the fucking game!
So, now he perhaps has the opportunity to make amends, and when he dies will not be doomed to life as a nubbia or whatever the fuck those evil blobbies are.
I like this hopeful interpretation a lot, and it does help to explain why The Nameless One isn't cast into the form of a lemure or a nupperibo or larva or whatever when he arrives in the Lower Planes. We never actually see him die, so perhaps he *isn't* dead, and that means he's got (literally) a fighting chance.
It's been five years since I played the game, so my memory about some of the details isn't as sharp as it should be. But I definitely walked away from the computer after finishing PS:T convinced that The Nameless One was irrevocably damned. My understanding was that this was why he sought out Ravel in the first place: because the deeds of the first incarnation were so unspeakably awful that he knew he'd need an eternity to make up for them. The first incarnation, or the "Good" incarnation says so in the Fortress -- it tells The Nameless One that it was a thousand times more evil than any of the other incarnations ever were. This is the punchline of the "three incarnation" sequence in the fortress, and it's a clue about why The Nameless One went to such lengths to avoid his fate. That initial incarnation knew it could have no other fate than eternal struggle in the Blood War.
This is something of a Planescape cliche: the character who has done something so unforgivably evil that he knows he's bound for the Blood War, and who is therefore doing everything he can to cheat death. Because the Abyss is *not* a purgatorio or anything like it -- condemnation to the Lower Planes means an eternity of suffering, as surely as elevation to Mount Celestia means an eternity of reward. As a Planescape petitioner on the planes after death, you don't get another chance. Forevermore, you're sport for the devils.
There are clues in PS:T that hint that the boundary between the dead petitioner and the living planar is more permeable than it is in the pen and paper game. Morte is "rescued" from Ba'ator and given a second chance, suggesting that there is some slim hope for souls lost in the Blood War. But Grace, who's spent eons on the Lower Planes, does conclude the game by telling the Nameless One "time is not your enemy, forever is", and that seems like a pretty profound acknowledgment that he's eternally damned. Grace wishes desperately that throughout the millenia, The Nameless Once can cling to some memory of her, and he tells her he'll try. But *he's* not hopeful, and it's pretty clear *she's* not hopeful, so should *we* be hopeful?