desocupado
Magister
- Joined
- Nov 17, 2008
- Messages
- 1,802
So, I have had this pipe dream for a while, of making a simple strategic game.
I had some experience with FORTRAN in college, so the last year, I started reading it and trying out a C++ book. I don't remember having much trouble until I reached classes, and stopped there, run out of interest. I was losing interest since pointers, actually, because I was not seeing the tools to build a game. Where were the stuff to show sprites, mouse support, grids, etc? I mean, I know you do some of these stuff with arrays and loops, but I was about 1/3 to 1/2 through the book and all I was doing were DOS programs...
So, yesterday I read that indie tools thread, and someone mentioned python, and gave a link to a book, which I downloaded, and when I looked at the index, there it was, making windows boxes, collision detection, grids for simple games (tic tac toe), in the examples there was even mouse support.
But that was recommend to someone who did not want to complicate his head with programming, which is not my problem, I think I do like programming, so would not C++ be a better tool? But if so, what I am missing? How do you do that stuff in C++? Not seeing how I would use what I had was what made me loose interest.
Sorry for the wall of text. Also, I was shocked when I had to include math.h for a C++ program be able to a square root. FORTRAN does that shit from start.
I had some experience with FORTRAN in college, so the last year, I started reading it and trying out a C++ book. I don't remember having much trouble until I reached classes, and stopped there, run out of interest. I was losing interest since pointers, actually, because I was not seeing the tools to build a game. Where were the stuff to show sprites, mouse support, grids, etc? I mean, I know you do some of these stuff with arrays and loops, but I was about 1/3 to 1/2 through the book and all I was doing were DOS programs...
So, yesterday I read that indie tools thread, and someone mentioned python, and gave a link to a book, which I downloaded, and when I looked at the index, there it was, making windows boxes, collision detection, grids for simple games (tic tac toe), in the examples there was even mouse support.
But that was recommend to someone who did not want to complicate his head with programming, which is not my problem, I think I do like programming, so would not C++ be a better tool? But if so, what I am missing? How do you do that stuff in C++? Not seeing how I would use what I had was what made me loose interest.
Sorry for the wall of text. Also, I was shocked when I had to include math.h for a C++ program be able to a square root. FORTRAN does that shit from start.