Lord Rocket
Erudite
- Joined
- Feb 6, 2008
- Messages
- 1,089
equalizer
This I strongly disagree. IMO just like equality cultism is destroying IRL world, balance cultism is destroying RPG's fictional worlds. Reagents can bring risk/reward, be a money sink, make certain spells expensive to cast among other things. But no edition is better ballanced than 4E and this is the worst edition by far.
that's because WotC balanced 4e by making everything the same (ie. gay)
og editions balanced by making MU's (note to zoomers: that stands for 'magic user') highly vulnerable, ie. they're high-risk high-reward characters. If you got body checked by a fighting man you were done (no concentration skill for you! what a fucking stupid concept btw, yeah it's possible to continue casting a spell after getting your arm hacked off. nice one, v verisimilitudinous), if a thief stole your material components you were done, if a cleric silenced you you were done. MU's needed their party and their party needed them. totally different concept of ballinse vs later eds