You know what? I could have loved this game, and DeadAlfs has the correct score for this game for the wrong reasons.
I love the G3 world. It's real (MUCH realer than Oblivion), it's immersive, it has areas of grey and Orcs who have their own worldview and mindset. It has looks and it has style, and some cool quests which, even though they might be cookie cutter fed-ex quests, are actually interesting because they're wrapped in story; you actually feel like you're doing something.
But my god does the game have bugs. So many in fact that teh game is unplayable. Not just from a performance angle, although that in itself is really unforgivable (this from someone with a decent machine, 6800+256ddr3 and 2 gigs'o'ram...even on lowest settings, with ini tweaks to set it all lower, the performance is CRAP...so crap infact that setting everything to high [well, balanced high, you know what I mean, or at least the ini tweakers amongst us do] makes little framerate difference). This game engine IS SHIT. The lead programmer and all his slaves should be not just shot, but beaten up first, then hanged, then drawn, then quartered, and then, after a week, maybe, shot.
But the combat sucks. And this from someone who figured out easily how not to get stunlocked at an early level; I know the combat system...which is interesting if it were implemented correctly. But fuck me, is the whole game mechanic of combat utterly screwed. In combat, you autotarget friendlies (who then proceed to backstab you if you hit them whilst you tried, really tried, to hit those three orcs in front of you, but the autotargetting which you'd turned oof targeted them instead ).
I really tried to love this game...hell, I did. at level one, or two, when I first saw Vangard, domed in...wow. When I libereated my first city...cool! When I did some cool quest, and saw those amazing sights which looked SO MUCH COOLER than Oblivion's...I so wanted to play this game for much longer than the hundred+ hours I put into Oblivion.
But after going through the centre of the continent, the fucked up performance and fucked up combat just frustrated me too much. Trying to liberate Vengard was the straw which borke this camel's back...
This game, for all it's promise, for all irt's good looks, for all it's cool scenery and vista's and tableaux...this game sucks.
'Cause a game needs to be playable. It needs to be fun to play. But when the very engine it plays on is fucked, when it takes minutes to even start to play the game and damn near the same to reload when you die (and due to shoddy game performance, you die a lot), and when the combat just doesn't work due to stupid gamedesign decisions...that's when a game should be put out to pasture, delleted from the harddrive, and the programmers hsot and replaced.
But keep the art staff and the leveldesignersand the storytellers...they did a heck of a job. Too bad I'll never see what they wanted me to see.
I love the G3 world. It's real (MUCH realer than Oblivion), it's immersive, it has areas of grey and Orcs who have their own worldview and mindset. It has looks and it has style, and some cool quests which, even though they might be cookie cutter fed-ex quests, are actually interesting because they're wrapped in story; you actually feel like you're doing something.
But my god does the game have bugs. So many in fact that teh game is unplayable. Not just from a performance angle, although that in itself is really unforgivable (this from someone with a decent machine, 6800+256ddr3 and 2 gigs'o'ram...even on lowest settings, with ini tweaks to set it all lower, the performance is CRAP...so crap infact that setting everything to high [well, balanced high, you know what I mean, or at least the ini tweakers amongst us do] makes little framerate difference). This game engine IS SHIT. The lead programmer and all his slaves should be not just shot, but beaten up first, then hanged, then drawn, then quartered, and then, after a week, maybe, shot.
But the combat sucks. And this from someone who figured out easily how not to get stunlocked at an early level; I know the combat system...which is interesting if it were implemented correctly. But fuck me, is the whole game mechanic of combat utterly screwed. In combat, you autotarget friendlies (who then proceed to backstab you if you hit them whilst you tried, really tried, to hit those three orcs in front of you, but the autotargetting which you'd turned oof targeted them instead ).
I really tried to love this game...hell, I did. at level one, or two, when I first saw Vangard, domed in...wow. When I libereated my first city...cool! When I did some cool quest, and saw those amazing sights which looked SO MUCH COOLER than Oblivion's...I so wanted to play this game for much longer than the hundred+ hours I put into Oblivion.
But after going through the centre of the continent, the fucked up performance and fucked up combat just frustrated me too much. Trying to liberate Vengard was the straw which borke this camel's back...
This game, for all it's promise, for all irt's good looks, for all it's cool scenery and vista's and tableaux...this game sucks.
'Cause a game needs to be playable. It needs to be fun to play. But when the very engine it plays on is fucked, when it takes minutes to even start to play the game and damn near the same to reload when you die (and due to shoddy game performance, you die a lot), and when the combat just doesn't work due to stupid gamedesign decisions...that's when a game should be put out to pasture, delleted from the harddrive, and the programmers hsot and replaced.
But keep the art staff and the leveldesignersand the storytellers...they did a heck of a job. Too bad I'll never see what they wanted me to see.