Chaotic_Heretic
Arcane
Knew about DeS. Capcom ports the latest popamole RE... but not DD.
DD is a awesome game, but full of design choices that only work on consoles... porting it would require some effort, and Capcom is clearly too lazy for that.
This is due having to hold R1 or L1 and then pressing □, ∆ or O button to cast (X is to jump). So, when porting it to PC, would they keep the artificial 6 skills limit for balance/retardness, or would they remake the entire UI &game logic to hold more skills? Capcom chooses different, they choose NOTHING.
Disabled all the powerup DLC,
Is there harem ending?
Looks like a cross between FF:Tactics type combat mixed with true jrpg story and out of combat gameplay.
Looks like a cross between FF:Tactics type combat mixed with true jrpg story and out of combat gameplay.
jrpgs have out of combat gameplay?
Looks like a cross between FF:Tactics type combat mixed with true jrpg story and out of combat gameplay.
jrpgs have out of combat gameplay?
Never played Persona 3-4 (among others)?
... plus Chrono Trigger has a sequence at the beginning where you play festival games.
Right, a bunch of irrelevant minigames in between combat grind and cutscenes. Gameplay galore.
Right, a bunch of irrelevant minigames in between combat grind and cutscenes. Gameplay galore.
That's the JRPG genre in a nutshell. WTF are you doing here, blutty?
Yes. For example Star Ocean 2 has cooking, sculpturing, painting pictures, and private actions.Looks like a cross between FF:Tactics type combat mixed with true jrpg story and out of combat gameplay.
jrpgs have out of combat gameplay?
Yes. For example Star Ocean 2 has cooking, sculpturing, painting pictures, and private actions.Looks like a cross between FF:Tactics type combat mixed with true jrpg story and out of combat gameplay.
jrpgs have out of combat gameplay?
There were also card games.
Okami is all about painting.