The fact of the matter is this:
Iron Tower is doing something different then anyone else is today. They have their own unique vision, a powerful vision which by itself is worth more then 10,000 Bethesda mass manufactured Troglodyte-level-sub-imagination-2D-Khan-thinking......gameworlds.
Spiderweb tries, and they are a good measuring stick of the greatness of the old,mixed with some new flavor, yet they are not perfect of course, for they miss on a some aspects of the classics. Then Eschalon tried and they hit the mark on some accounts and for some fans,but they missed the general exemplary creative masterpiece that defines some of the Ultimas.
AOD is in the very least a strving for the greatness of the Ultima works, and Fallout, Arcanum, and influenced by Prelude to Darkness. It has a very clear and solid foundation,it is being built upon the greatest ideas & works of the past, and extrapolating them in a natural evolution. AOD is taking everything good from the classics and using that as its basis, then adding its own spices for the "goal" of the perfect RPG gulash. It only matters that they have the highest standards in their goals, for whatever they achive with goals like these, which are achievable, and not "pie in the sky", will be to the n'th power greater then almost everything else out there.
It is most important that they continue to maintain this course whatever the results of their first game,as they will surely refine and perfect their art until they are very nearly at their envisioned result. Just think, AOD should at the least be better then any other RPG out there for fans of Fallout,Arcanum, and PtD, and that says a lot. At the best it will equal or possibly surpass those classics in some aspects. And that is a tremendous achievement for a first game. For all of what they have learned will be refined in Cyclopean, and the sci fi game and whatever they create after that.
The key is to maintain the course of their vision with no compromise, and no quarter.